Computer simulations in an instructional context can be characterized according to four aspects (themes): simulation models, learning goals, learning processes and learner activity. The present paper provides an outline of these four themes. The main classification criterion for simulation models is quantitative vs. qualitative models. For quantitative models a further subdivision can be made by classifying the independent and dependent variables as continuous or discrete. A second criterion is whether one of the independent variables is time, thus distinguishing dynamic and static models. Qualitative models on the other hand use propositions about non-quantitative properties of a system or they describe quantitative aspects in a qualitativ...
Computer technologies allow advanced simulation models to be realised in virtual environments common...
This paper introduces the use of simulation models in an e-learning environment. Nowadays, simulatio...
International audienceComputer simulations are used to teach and learn mathematics, and didactic res...
Computer simulations in an instructional context can be characterized according to four aspects (the...
This paper discusses the internal characteristics of simulations. The major part of it is concerned ...
The use of computer simulations in education and training can have substantial advantages over other...
The use of computer simulations in education and training can have substantial advantages over other...
The use of computer simulations in education and training can have substantial advantages over other...
The use of computer simulations in education and training can have substantial advantages over other...
The use of computer simulations in education and training can have substantial advantages over other...
Computer simulations are an often applied and promising form of CAL. A main characteristic of comput...
Using the four lenses of the How People Learn (HPL) framework, this chapter reviews research on the ...
Project-based subject in which students from multiple disciplines are encouraged to develop and inve...
Animations and simulations are often presented as tools for learning, although not all animations ar...
What would a game or simulation need to have in order to teach a teacher how people learn? This chap...
Computer technologies allow advanced simulation models to be realised in virtual environments common...
This paper introduces the use of simulation models in an e-learning environment. Nowadays, simulatio...
International audienceComputer simulations are used to teach and learn mathematics, and didactic res...
Computer simulations in an instructional context can be characterized according to four aspects (the...
This paper discusses the internal characteristics of simulations. The major part of it is concerned ...
The use of computer simulations in education and training can have substantial advantages over other...
The use of computer simulations in education and training can have substantial advantages over other...
The use of computer simulations in education and training can have substantial advantages over other...
The use of computer simulations in education and training can have substantial advantages over other...
The use of computer simulations in education and training can have substantial advantages over other...
Computer simulations are an often applied and promising form of CAL. A main characteristic of comput...
Using the four lenses of the How People Learn (HPL) framework, this chapter reviews research on the ...
Project-based subject in which students from multiple disciplines are encouraged to develop and inve...
Animations and simulations are often presented as tools for learning, although not all animations ar...
What would a game or simulation need to have in order to teach a teacher how people learn? This chap...
Computer technologies allow advanced simulation models to be realised in virtual environments common...
This paper introduces the use of simulation models in an e-learning environment. Nowadays, simulatio...
International audienceComputer simulations are used to teach and learn mathematics, and didactic res...