AbstractThe Minimum Length Polygon (MLP) is an interesting first order approximation of a digital contour. For instance, the convexity of the MLP is characteristic of the digital convexity of the shape, its perimeter is a good estimate of the perimeter of the digitized shape. We present here two novel equivalent definitions of MLP, one arithmetic, one combinatorial, and both definitions lead to two different linear time algorithms to compute them. This paper extends the work presented in Provençal and Lachaud (2009) [26], by detailing the algorithms and providing full proofs. It includes also a comparative experimental evaluation of both algorithms showing that the combinatorial algorithm is about 5 times faster than the other. We also chec...
It is known that the minimum edge length convex partition MWCP of polygons with holes (an example of...
AbstractA simple polygon is said to be weakly internally visible from a line segment lying inside it...
Our study is about perimeter estimation of continuous shapes based on their digitization (i.e. their...
International audienceThe Minimum Length Polygon (MLP) is an interesting first order approximation o...
International audienceThe Minimum Length Polygon (MLP) is an interesting first order approximation o...
International audienceThe Minimum Length Polygon (MLP) is an interesting first order approximation o...
AbstractThe Minimum Length Polygon (MLP) is an interesting first order approximation of a digital co...
International audienceThis paper presents a formal framework for representing all reversible polygon...
International audienceThis paper presents a formal framework for representing all reversible polygon...
The paper details two linear-time algorithms, one for the partition of the boundary line of a digita...
We consider simple digital curves in a 3D orthogonal grid as special polyhedrally bounded sets. The...
Geometric optimization, an important field of computational geometry, finds the best possible soluti...
This paper shows how to compute a short triangulation for a convex polygon in O(n) time, where n is ...
The problem of determining the convex hull of a simple polygon has received a lot of attention in th...
We give an 0 (n) algorithm for constructing the rectangle of minimum area enclosing an n-vcrtex conv...
It is known that the minimum edge length convex partition MWCP of polygons with holes (an example of...
AbstractA simple polygon is said to be weakly internally visible from a line segment lying inside it...
Our study is about perimeter estimation of continuous shapes based on their digitization (i.e. their...
International audienceThe Minimum Length Polygon (MLP) is an interesting first order approximation o...
International audienceThe Minimum Length Polygon (MLP) is an interesting first order approximation o...
International audienceThe Minimum Length Polygon (MLP) is an interesting first order approximation o...
AbstractThe Minimum Length Polygon (MLP) is an interesting first order approximation of a digital co...
International audienceThis paper presents a formal framework for representing all reversible polygon...
International audienceThis paper presents a formal framework for representing all reversible polygon...
The paper details two linear-time algorithms, one for the partition of the boundary line of a digita...
We consider simple digital curves in a 3D orthogonal grid as special polyhedrally bounded sets. The...
Geometric optimization, an important field of computational geometry, finds the best possible soluti...
This paper shows how to compute a short triangulation for a convex polygon in O(n) time, where n is ...
The problem of determining the convex hull of a simple polygon has received a lot of attention in th...
We give an 0 (n) algorithm for constructing the rectangle of minimum area enclosing an n-vcrtex conv...
It is known that the minimum edge length convex partition MWCP of polygons with holes (an example of...
AbstractA simple polygon is said to be weakly internally visible from a line segment lying inside it...
Our study is about perimeter estimation of continuous shapes based on their digitization (i.e. their...