AbstractWe present an algorithm for locating a query point q in an arrangement of n hyperplanes in Rd. The size of the data structure is O(nd) and the time to answer any query is O(logn). Unlike previous data structures, our solution will also report, in addition to the face of the arrangement that contains q, the first hyperplane that is hit (if any) by shooting the point q in some fixed direction. Actually, if this ray-shooting capability is all that is needed, or if one only desires to know a single vertex of the face enclosing q, then the storage can be reduced to O(nd/(logn)⌈d/2⌉-ϵ), for any fixed ϵ >0
Let A(H) be the arrangement of a set H of n hyperplanes in d-space. A k-flat is a k-dimensional affi...
Let P be a set of n points in the Euclidean plane and let C be a convex figure. We study the problem...
We consider preprocessing a set S of n points in convex position in the plane into a data structure ...
AbstractWe present an algorithm for locating a query point q in an arrangement of n hyperplanes in R...
We present algorithms for maintaining data structures supporting fast (polylogarithmic) point-locati...
AbstractWe consider the following problem: Given a collection H of n hyperplanes in Ed, preprocess i...
We present efficient algorithms for the ray shooting problem: Given a collection 17of obiects in IIR...
AbstractWe present a solution to the point location problem in arrangements of hyperplanes in Ed wit...
We consider the problem of ray shooting in a three-dimensional scene consisting of k (possibly inter...
In this paper we describe a fully-dynamic data structure that supports point location queries in a c...
In the $k$-dimensional rectangular point location problem, we have to store a set of $n$ non-overlap...
AbstractIn the k-dimensional rectangular point location problem, we have to store a set of n non-ove...
We present a data structure for ray shooting and insertion in the free space between disjoint polygo...
We consider the problem of retrieving the database points nearest to a given hyper-plane query witho...
AbstractLet A(H) be the arrangement of a set H of n hyperplanes in d-space. A k-flat is a k-dimensio...
Let A(H) be the arrangement of a set H of n hyperplanes in d-space. A k-flat is a k-dimensional affi...
Let P be a set of n points in the Euclidean plane and let C be a convex figure. We study the problem...
We consider preprocessing a set S of n points in convex position in the plane into a data structure ...
AbstractWe present an algorithm for locating a query point q in an arrangement of n hyperplanes in R...
We present algorithms for maintaining data structures supporting fast (polylogarithmic) point-locati...
AbstractWe consider the following problem: Given a collection H of n hyperplanes in Ed, preprocess i...
We present efficient algorithms for the ray shooting problem: Given a collection 17of obiects in IIR...
AbstractWe present a solution to the point location problem in arrangements of hyperplanes in Ed wit...
We consider the problem of ray shooting in a three-dimensional scene consisting of k (possibly inter...
In this paper we describe a fully-dynamic data structure that supports point location queries in a c...
In the $k$-dimensional rectangular point location problem, we have to store a set of $n$ non-overlap...
AbstractIn the k-dimensional rectangular point location problem, we have to store a set of n non-ove...
We present a data structure for ray shooting and insertion in the free space between disjoint polygo...
We consider the problem of retrieving the database points nearest to a given hyper-plane query witho...
AbstractLet A(H) be the arrangement of a set H of n hyperplanes in d-space. A k-flat is a k-dimensio...
Let A(H) be the arrangement of a set H of n hyperplanes in d-space. A k-flat is a k-dimensional affi...
Let P be a set of n points in the Euclidean plane and let C be a convex figure. We study the problem...
We consider preprocessing a set S of n points in convex position in the plane into a data structure ...