AbstractThe steadily decreasing prices of display technologies and computer graphics hardware contribute to the increasing popularity of multiple-display environments, like large, high-resolution displays. It is therefore necessary that educational organizations give the new generation of computer scientists an opportunity to become familiar with this kind of technology. However, there is a lack of tools that allow for getting started easily. Existing frameworks and libraries that provide support for multi-display rendering are often complex in understanding, configuration and extension. This is critical especially in educational context where the time that students have for their projects is limited and quite short. These tools are also ra...
Video games are gaining popularity each year (Newzoo, 2018, Statista, 2021), while kids growing up w...
The game industry is one of the quickly advancing areas of software industry. Other areas of industr...
The main purpose of this work was to compare two game engines (Unreal Engine and Unity) in creating ...
The steadily decreasing prices of display technologies and computer graphics hardware contribute to ...
AbstractThe steadily decreasing prices of display technologies and computer graphics hardware contri...
In every biology fields technological progress continously increases the amount of experimental and ...
Many software projects include different visualisation, simulation and modelling techniques. These c...
The Unity game engine is becoming increasingly popular in professional architecture, engineering, an...
As the interest in Virtual Reality (VR) increases, so does the number of software toolkits available...
International audienceThe video games industry develops ever more advanced technologies to improve r...
<div><p>The video games industry develops ever more advanced technologies to improve rendering, imag...
International audienceThe release of consumer-grade head-mounted displays has helped bring virtual r...
Although Virtual Reality has existed for decades, it is currently experiencing a boom. This is mainl...
Mid Sweden University is currently researching how to capture more of a scene with a camera and how ...
abstract: The instruction of students in computer science concepts can be enhanced by creating progr...
Video games are gaining popularity each year (Newzoo, 2018, Statista, 2021), while kids growing up w...
The game industry is one of the quickly advancing areas of software industry. Other areas of industr...
The main purpose of this work was to compare two game engines (Unreal Engine and Unity) in creating ...
The steadily decreasing prices of display technologies and computer graphics hardware contribute to ...
AbstractThe steadily decreasing prices of display technologies and computer graphics hardware contri...
In every biology fields technological progress continously increases the amount of experimental and ...
Many software projects include different visualisation, simulation and modelling techniques. These c...
The Unity game engine is becoming increasingly popular in professional architecture, engineering, an...
As the interest in Virtual Reality (VR) increases, so does the number of software toolkits available...
International audienceThe video games industry develops ever more advanced technologies to improve r...
<div><p>The video games industry develops ever more advanced technologies to improve rendering, imag...
International audienceThe release of consumer-grade head-mounted displays has helped bring virtual r...
Although Virtual Reality has existed for decades, it is currently experiencing a boom. This is mainl...
Mid Sweden University is currently researching how to capture more of a scene with a camera and how ...
abstract: The instruction of students in computer science concepts can be enhanced by creating progr...
Video games are gaining popularity each year (Newzoo, 2018, Statista, 2021), while kids growing up w...
The game industry is one of the quickly advancing areas of software industry. Other areas of industr...
The main purpose of this work was to compare two game engines (Unreal Engine and Unity) in creating ...