Cette thèse consiste à explorer l’usage de la réalité augmenté sonore pour la visite de musées. Notre objectif est de proposer un audioguide permettant d’immerger le visiteur dans une scène sonore constituée de sons ambiants et de commentaires associés aux objets exposés, et de minimiser ses efforts pour découvrir ces objets et interagir avec cet environnement sonore. La première contribution de cette thèse concerne la mise en place d’une preuve de concept de SARIM (Sound Augmented Reality Interface for visiting Museum). Cette preuvede concept a été développée en utilisant des capteurs de position et d’orientation filaire et non filaire. La deuxième contribution concerne la modélisation de la visite augmentée par la dimension sonore. Après ...
The paper illustrates approaches for making audio-augmented museum environments adaptive. Based on w...
Exhibition sonography, the art of inscribing vision and discourse in a space using sound, is becomin...
2noThis chapter will concentrate on the question of accessibility to museums, to architecture and to...
The goal of this thesis is to explore the use of sound to enhance the museum visit. We aim to provid...
The goal of this thesis is to explore the use of sound to enhance the museum visit. We aim to provid...
This paper presents an integrated system for location aware museum audio guide supporting sound spat...
The paper deals with the design of an intelligent user interface augmenting the user experience in a...
ec(h)o is an “audio augmented reality interface” utilizing spatialized soundscapes and a semantic we...
In this paper, we present an experimental fieldwork conducted at the National Navy Museum (Paris sit...
As part of the reopening of its Paris site in autumn 2023, the National Navy Museum is offering four...
The paper deals with the design of an intelligent user interface augmenting the user experience in a...
Modern personalized information systems have been proven to support the user with information at the...
L’art sonore et la musique apparaissent plus régulièrement dans la programmation de musées d'art dep...
ec(h)o is an augmented reality interface utilizing spatialized soundscapes and a semantic web appr...
In a context of "cultural democratization", French museums have been innovating for many years in th...
The paper illustrates approaches for making audio-augmented museum environments adaptive. Based on w...
Exhibition sonography, the art of inscribing vision and discourse in a space using sound, is becomin...
2noThis chapter will concentrate on the question of accessibility to museums, to architecture and to...
The goal of this thesis is to explore the use of sound to enhance the museum visit. We aim to provid...
The goal of this thesis is to explore the use of sound to enhance the museum visit. We aim to provid...
This paper presents an integrated system for location aware museum audio guide supporting sound spat...
The paper deals with the design of an intelligent user interface augmenting the user experience in a...
ec(h)o is an “audio augmented reality interface” utilizing spatialized soundscapes and a semantic we...
In this paper, we present an experimental fieldwork conducted at the National Navy Museum (Paris sit...
As part of the reopening of its Paris site in autumn 2023, the National Navy Museum is offering four...
The paper deals with the design of an intelligent user interface augmenting the user experience in a...
Modern personalized information systems have been proven to support the user with information at the...
L’art sonore et la musique apparaissent plus régulièrement dans la programmation de musées d'art dep...
ec(h)o is an augmented reality interface utilizing spatialized soundscapes and a semantic web appr...
In a context of "cultural democratization", French museums have been innovating for many years in th...
The paper illustrates approaches for making audio-augmented museum environments adaptive. Based on w...
Exhibition sonography, the art of inscribing vision and discourse in a space using sound, is becomin...
2noThis chapter will concentrate on the question of accessibility to museums, to architecture and to...