The paper illustrates approaches for making audio-augmented museum environments adaptive. Based on well-known user modeling techniques we present a combination of suitable components that adapt audio information to the interests, preferences and motion of a museum's visitor. The underlying environment, i.e. the carrier and transmitter of information, is provided by the LISTEN system, which enables the augmentation of everyday environments with audio information
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
The paper deals with the design of an intelligent user interface augmenting the user experience in a...
The paper deals with the design of an intelligent user interface augmenting the user experience in a...
Modern personalized information systems have been proven to support the user with information at the...
The paper deals with the design and creation of an intelligent user interface augmenting the user ex...
Hyperaudio is a system able to organize the presentation of a museum contents taking into account th...
ec(h)o is an “audio augmented reality interface” utilizing spatialized soundscapes and a semantic we...
The paper deals with the awareness of and the adaptation to the context in audio-augmented environme...
This paper presents an integrated system for location aware museum audio guide supporting sound spat...
The discussion reported in this paper derives from our experience in designing and implementing two ...
2noThis chapter will concentrate on the question of accessibility to museums, to architecture and to...
The HyperAudio system aims at better supporting a user while visiting a museum by combining location...
Ubiquitous computing is a challenging area that allows us to further our understanding and technique...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
The paper deals with the design of an intelligent user interface augmenting the user experience in a...
The paper deals with the design of an intelligent user interface augmenting the user experience in a...
Modern personalized information systems have been proven to support the user with information at the...
The paper deals with the design and creation of an intelligent user interface augmenting the user ex...
Hyperaudio is a system able to organize the presentation of a museum contents taking into account th...
ec(h)o is an “audio augmented reality interface” utilizing spatialized soundscapes and a semantic we...
The paper deals with the awareness of and the adaptation to the context in audio-augmented environme...
This paper presents an integrated system for location aware museum audio guide supporting sound spat...
The discussion reported in this paper derives from our experience in designing and implementing two ...
2noThis chapter will concentrate on the question of accessibility to museums, to architecture and to...
The HyperAudio system aims at better supporting a user while visiting a museum by combining location...
Ubiquitous computing is a challenging area that allows us to further our understanding and technique...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...
Providing engaging interpretation resources for museum and gallery visitors may have a great impact ...