People suffering from neurological diseases such as Stroke, Parkinson's and Cerebral Palsy are having difficulty doing daily living movements such as walking, speaking and gripping.These neurological diseases are being tried to be treated with rehabilitation techniques.Rapidly developing virtual reality applications have led to the development of alternative treatment methods in the field of rehabilitation.The aim of this study is to develop a system in which patients who need neurological rehabilitation can exercise in their own living spaces and follow up with treatment. The position sensing sensor Kinect and Unity 3D gaming motor are used in the study.The measurement and exercise system for memory, lower extremity and upper extrem...
1 Abstract: Objectives: The purpose of the current study was to evaluate whether a 12-week neuropsyc...
1 Abstract: Objectives: The purpose of the current study was to evaluate whether a 12-week neuropsyc...
Ciddi, P. "The effect of video-based game therapy on treatment intensity in children with cerebral p...
Amaç ve Hipotez: İnme sonrası denge bozuklukları kas gücünde azalma ve etkilenen bacaktan gelen duyu...
Özet Nörolojik hastalıklarda sıklıkla görülen yorgunluk, bireylerin günlük yaşam aktivitelerinin kıs...
SOUHRN Neurorehabilitace je rehabilitace pacientů po poškození centrálního nervového systému, jehož ...
Functional movement disorders (FMD), previously referred as psychogenic, are characterized by incons...
Functional movement disorders (FMD), previously referred as psychogenic, are characterized by incons...
BACHELOR THESIS ABSTRACT Author: Lucie Hacklová Supervisor: Mgr. Bc. Anna Rejtarová Title: Possibili...
BACHELOR THESIS ABSTRACT Author: Lucie Hacklová Supervisor: Mgr. Bc. Anna Rejtarová Title: Possibili...
The aim of this study is to investigate the effects of using soft lumbar orthosis on pain, physical,...
Title: A case study of physiotherapy treatment of a patient after hemorrhagic stroke resulting in le...
Klinika rehabilitačního lékařství 1. LF UK a VFN v PrazeDepartment of Rehabilitation Medicine First ...
Title: A case study of physiotherapy treatment of a patient after hemorrhagic stroke resulting in le...
The aim of the study was to investigate the effects of virtual reality training in addition to robot...
1 Abstract: Objectives: The purpose of the current study was to evaluate whether a 12-week neuropsyc...
1 Abstract: Objectives: The purpose of the current study was to evaluate whether a 12-week neuropsyc...
Ciddi, P. "The effect of video-based game therapy on treatment intensity in children with cerebral p...
Amaç ve Hipotez: İnme sonrası denge bozuklukları kas gücünde azalma ve etkilenen bacaktan gelen duyu...
Özet Nörolojik hastalıklarda sıklıkla görülen yorgunluk, bireylerin günlük yaşam aktivitelerinin kıs...
SOUHRN Neurorehabilitace je rehabilitace pacientů po poškození centrálního nervového systému, jehož ...
Functional movement disorders (FMD), previously referred as psychogenic, are characterized by incons...
Functional movement disorders (FMD), previously referred as psychogenic, are characterized by incons...
BACHELOR THESIS ABSTRACT Author: Lucie Hacklová Supervisor: Mgr. Bc. Anna Rejtarová Title: Possibili...
BACHELOR THESIS ABSTRACT Author: Lucie Hacklová Supervisor: Mgr. Bc. Anna Rejtarová Title: Possibili...
The aim of this study is to investigate the effects of using soft lumbar orthosis on pain, physical,...
Title: A case study of physiotherapy treatment of a patient after hemorrhagic stroke resulting in le...
Klinika rehabilitačního lékařství 1. LF UK a VFN v PrazeDepartment of Rehabilitation Medicine First ...
Title: A case study of physiotherapy treatment of a patient after hemorrhagic stroke resulting in le...
The aim of the study was to investigate the effects of virtual reality training in addition to robot...
1 Abstract: Objectives: The purpose of the current study was to evaluate whether a 12-week neuropsyc...
1 Abstract: Objectives: The purpose of the current study was to evaluate whether a 12-week neuropsyc...
Ciddi, P. "The effect of video-based game therapy on treatment intensity in children with cerebral p...