Indoor Object Tracking Systems (IOTS) allow sensing moving objects inside a closed space, where GPS is not available. Besides the most popular use, indoor navigation, IOTS may also contribute to extend the operational range and the possible applications of Virtual Reality (VR) and Augmented Reality (AR) based technologies, such as complex training scenarios or entertainment oriented simulations: in fact, providing devices with a reliable IOTS support adds realism and allows a higher degree of safety and interactivity, that allow a high number of people to take part and collaborate in a simulated scene with a very high degree of physical interaction. In this paper we introduce a novel approach for the optimization and the evaluation of movem...