A smartphone touch-less interaction based on mixed hardware and software is proposed in this work. The software application renders circle menu application graphics and status information using smart phone’s screen, audio. Augmented reality image rendering technology is employed for a convenient finger-phone interaction. The users interact with the application using finger gesture motion behind the camera, which trigger the interaction event and generate activity sequences for interactive buffers. The combination of Contour based Template Matching (CTM) and Tracking-Learning-Detection (TLD) provides a core support for hand-gesture interaction by accurately detecting and tracking the hand gesture
The dominant way of interacting with tablets, smartphones, or wearable devices are through touchscre...
In the context of Mobile Augmented Reality (MAR), hand-based interaction with virtual environments i...
In the context of Mobile Augmented Reality (MAR), hand-based interaction with virtual environments i...
A smartphone touch-less interaction based on mixed hardware and software is proposed in this work. T...
In this paper we present a vision based intuitive interactionmethod for smart mobile devices. It is ...
There is a increasing interest in creating wearable smartphone interaction technologies. A novel sma...
Hand recognition is a computer technology used to spot a hand as well as to determine the location ...
Vision based technology such as motion detection has long been limited to the domain of powerful pro...
Hand Gesture Recognition (HGR) is a principal input method in Augmented Reality (AR) applications fo...
This paper proposes an augmented reality interface that provides natural hand-based interaction with...
Hand Gesture Recognition (HGR) is a principal input method in head-mounted Augmented Reality (AR) sy...
Projecte final de carrera realitzat en col.laboració amb el Royal Institute of TechnologyAugmented r...
Figure 1: Touch input is expressive but can occlude large parts of the screen (A). We propose a mach...
Over decades, many researchers developed complex in-lab systems with the overall goal to track multi...
Over decades, many researchers developed complex in-lab systems with the overall goal to track multi...
The dominant way of interacting with tablets, smartphones, or wearable devices are through touchscre...
In the context of Mobile Augmented Reality (MAR), hand-based interaction with virtual environments i...
In the context of Mobile Augmented Reality (MAR), hand-based interaction with virtual environments i...
A smartphone touch-less interaction based on mixed hardware and software is proposed in this work. T...
In this paper we present a vision based intuitive interactionmethod for smart mobile devices. It is ...
There is a increasing interest in creating wearable smartphone interaction technologies. A novel sma...
Hand recognition is a computer technology used to spot a hand as well as to determine the location ...
Vision based technology such as motion detection has long been limited to the domain of powerful pro...
Hand Gesture Recognition (HGR) is a principal input method in Augmented Reality (AR) applications fo...
This paper proposes an augmented reality interface that provides natural hand-based interaction with...
Hand Gesture Recognition (HGR) is a principal input method in head-mounted Augmented Reality (AR) sy...
Projecte final de carrera realitzat en col.laboració amb el Royal Institute of TechnologyAugmented r...
Figure 1: Touch input is expressive but can occlude large parts of the screen (A). We propose a mach...
Over decades, many researchers developed complex in-lab systems with the overall goal to track multi...
Over decades, many researchers developed complex in-lab systems with the overall goal to track multi...
The dominant way of interacting with tablets, smartphones, or wearable devices are through touchscre...
In the context of Mobile Augmented Reality (MAR), hand-based interaction with virtual environments i...
In the context of Mobile Augmented Reality (MAR), hand-based interaction with virtual environments i...