Distributed Interactive Applications (DIAs) have been gaining commercial success in recent years due to the widespread appeal of networked multiplayer computer games. Within these games, participants interact with each other and their environment, producing complex behavioural patterns that evolve over time. These patterns are nonlinear, and often appear to exhibit dependencies under certain conditions. In this paper, we analyse the behavioural patterns of two participants interacting in a DIA. Our motivation behind this analysis is to construct models of user behaviour that can be used for prediction within Entity-State-Update (ESU) mechanisms. By representing their behaviour as time-series datasets, we investigate the use of simpl...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Scalability is an important issue for Distributed Interactive Application (DIA) designers. In order...
Distributed Interactive Applications (DIAs) have been gaining commercial success in recent years du...
Distributed Interactive Applications (DIAs) have been gaining commercial success in recent years du...
Distributed interactive media such as networked multiplayer computer games offer users the opportun...
Distributed interactive media such as networked multiplayer computer games offer users the opportun...
Distributed Interactive Applications (DIAs) typically employ entity prediction mechanisms in order t...
Distributed Interactive Applications (DIAs) typically employ entity prediction mechanisms in order t...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Scalability is an important issue for Distributed Interactive Application (DIA) designers. In order...
Distributed Interactive Applications (DIAs) have been gaining commercial success in recent years du...
Distributed Interactive Applications (DIAs) have been gaining commercial success in recent years du...
Distributed interactive media such as networked multiplayer computer games offer users the opportun...
Distributed interactive media such as networked multiplayer computer games offer users the opportun...
Distributed Interactive Applications (DIAs) typically employ entity prediction mechanisms in order t...
Distributed Interactive Applications (DIAs) typically employ entity prediction mechanisms in order t...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Scalability is an important issue for Distributed Interactive Application (DIA) designers. In order...