Distributed interactive media such as networked multiplayer computer games offer users the opportunity to interact and share experiences within a virtual environment. More often than not, these interactions are required to be performed in real-time, a constraint which poses problems given the underlying network capabilities used to transmit information. In these real-time distributed systems, the amount of information that needs to be shared between participants in order to maintain complete game-state fidelity is too large. As a result, trade-offs must be made over what information requirements are necessary to maintain a level of consistency that will provide adequate quality of interaction for the users. One possible solution...
Distributed Interactive Applications (DIAs) enable geographically dispersed users to interact with ...
Measuring the interactive performance of a loosely-coupled distributed system is a difficult task. W...
Distributed Interactive Applications (DIAs) enable geographically dispersed users to interact with ...
Distributed interactive media such as networked multiplayer computer games offer users the opportun...
Distributed Interactive Applications (DIAs) have been gaining commercial success in recent years du...
Distributed Interactive Applications (DIAs) have been gaining commercial success in recent years du...
Distributed Interactive Applications (DIAs) have been gaining commercial success in recent years du...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications (DIAs) enable geographically dispersed users to interact with ...
Measuring the interactive performance of a loosely-coupled distributed system is a difficult task. W...
Distributed Interactive Applications (DIAs) enable geographically dispersed users to interact with ...
Distributed interactive media such as networked multiplayer computer games offer users the opportun...
Distributed Interactive Applications (DIAs) have been gaining commercial success in recent years du...
Distributed Interactive Applications (DIAs) have been gaining commercial success in recent years du...
Distributed Interactive Applications (DIAs) have been gaining commercial success in recent years du...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Entity state update mechanisms are readily employed in Distributed Interactive Applications (DIAs),...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications, such as networked games, are one of the most important and pop...
Distributed Interactive Applications (DIAs) enable geographically dispersed users to interact with ...
Measuring the interactive performance of a loosely-coupled distributed system is a difficult task. W...
Distributed Interactive Applications (DIAs) enable geographically dispersed users to interact with ...