This dissertation shows how to generate conversational gestures for an animated agent based on annotated text input. The central idea is to imitate the gestural behavior of human individuals. Using TV show recordings as empirical data, gestural key parameters are extracted for the generation of natural and individual gestures. For each of the three tasks in the generation pipeline a software was developed. The generic ANVIL annotation tool allows to transcribe gesture and speech in the empirical data. The NOVALIS module uses the annotations to compute individual gesture profiles with statistical methods. The NOVA generator creates gestures based on these profiles and heuristic rules, and outputs them in a linear script. In all, this work pr...
We present in this Phd report our investigation dedicated toward the design and animation of autonom...
A large part of our communication is non-verbal: humans use non-verbal behaviors to express vari...
Kopp S, Rieser H, Wachsmuth I, Bergmann K, Lücking A. Speech-Gesture Alignment. In: 3rd Conference ...
"Embodied Conversational Agent" (ECA) are virtual agents endowed with the capacity to communicate ve...
Animated characters that move and gesticulate appropriately with spoken text are useful in a wide ra...
2014-07-24There is a growing demand for animated characters capable of simulating face‐to‐face inter...
Animated characters that move and gesticulate appropriately with spoken text are useful in a wide ra...
Gesten sind ein Kommunikationsweg, der einem Betrachter Informationen oder Absichten übermittelt. Da...
Kopp S, Sowa T, Wachsmuth I. Imitation games with an artificial agents: From mimicking to understand...
There is a growing demand for embodied agents capable of engaging in face-to-face dialog using the s...
There is a growing demand for embodied agents capable of engaging in face-to-face dialog using the s...
Human communication is multimodal and includes elements such as gesture and facial expression along ...
Computers cannot fully understand spoken language without access to the wide range of modalities tha...
The growing use of virtual humans in an array of applications such as games, human-computer interfac...
Kousidis S, Malisz Z, Wagner P, Schlangen D. Exploring Annotation of Head Gesture Forms in Spontaneo...
We present in this Phd report our investigation dedicated toward the design and animation of autonom...
A large part of our communication is non-verbal: humans use non-verbal behaviors to express vari...
Kopp S, Rieser H, Wachsmuth I, Bergmann K, Lücking A. Speech-Gesture Alignment. In: 3rd Conference ...
"Embodied Conversational Agent" (ECA) are virtual agents endowed with the capacity to communicate ve...
Animated characters that move and gesticulate appropriately with spoken text are useful in a wide ra...
2014-07-24There is a growing demand for animated characters capable of simulating face‐to‐face inter...
Animated characters that move and gesticulate appropriately with spoken text are useful in a wide ra...
Gesten sind ein Kommunikationsweg, der einem Betrachter Informationen oder Absichten übermittelt. Da...
Kopp S, Sowa T, Wachsmuth I. Imitation games with an artificial agents: From mimicking to understand...
There is a growing demand for embodied agents capable of engaging in face-to-face dialog using the s...
There is a growing demand for embodied agents capable of engaging in face-to-face dialog using the s...
Human communication is multimodal and includes elements such as gesture and facial expression along ...
Computers cannot fully understand spoken language without access to the wide range of modalities tha...
The growing use of virtual humans in an array of applications such as games, human-computer interfac...
Kousidis S, Malisz Z, Wagner P, Schlangen D. Exploring Annotation of Head Gesture Forms in Spontaneo...
We present in this Phd report our investigation dedicated toward the design and animation of autonom...
A large part of our communication is non-verbal: humans use non-verbal behaviors to express vari...
Kopp S, Rieser H, Wachsmuth I, Bergmann K, Lücking A. Speech-Gesture Alignment. In: 3rd Conference ...