This thesis addresses the problem of source code generation for slot games. Source code generator is a computer program that generates source code from the provided configuration data. Slot games are amongst the most popular gambling games. They simulate the classic slot machines. They became popular because they are easy to play; the player simply chooses the amount of money to bet and starts the game with a press on the button. As such games have very similar structure we can automaticaly generate source code for them. With this approach we want to reduce the time needed for their implementation. This thesis describes the technical details of the developed source code generator for slot games. Our analysis has shown that the d...
As a part of this bachelor's theses a web application for automatic generation of light adapted tree...
Knowing the importance of the players is very important in gambling industry. For this purpose was d...
This thesis describes the problem of hardware study and implementation of an emulator for the Game B...
This thesis addresses the problem of source code generation for slot games. Source code generator is...
The thesis describes the method of developing an internal domain-specific programming language for t...
Because of the never ending technological breakthroughs of software and hardware limitations in comp...
Generative algorithmics is a process of designing and implementing generated algorithms. It belongs ...
Because we spend alot of time developing POC projects and those projects aren’t always successful, ...
In the thesis we discuss building of computer game with help of web technologies HTML5, CSS3, Javasc...
Java is one of the most widely used programming languages used today. Even though programmers do not...
In our thesis we present an approach for programming enemy characters in online multiplayer games t...
Minimax algorithm is one of the most widely used algorithms for playing two-player games. It uses a ...
The objective of this diploma thesis is to build a simple computer, which will enable the use of the...
We present the design of a computer program for playing Progressive chess. In this game, rather tha...
Within this thesis we have created open source software library which enables procedural terrain gen...
As a part of this bachelor's theses a web application for automatic generation of light adapted tree...
Knowing the importance of the players is very important in gambling industry. For this purpose was d...
This thesis describes the problem of hardware study and implementation of an emulator for the Game B...
This thesis addresses the problem of source code generation for slot games. Source code generator is...
The thesis describes the method of developing an internal domain-specific programming language for t...
Because of the never ending technological breakthroughs of software and hardware limitations in comp...
Generative algorithmics is a process of designing and implementing generated algorithms. It belongs ...
Because we spend alot of time developing POC projects and those projects aren’t always successful, ...
In the thesis we discuss building of computer game with help of web technologies HTML5, CSS3, Javasc...
Java is one of the most widely used programming languages used today. Even though programmers do not...
In our thesis we present an approach for programming enemy characters in online multiplayer games t...
Minimax algorithm is one of the most widely used algorithms for playing two-player games. It uses a ...
The objective of this diploma thesis is to build a simple computer, which will enable the use of the...
We present the design of a computer program for playing Progressive chess. In this game, rather tha...
Within this thesis we have created open source software library which enables procedural terrain gen...
As a part of this bachelor's theses a web application for automatic generation of light adapted tree...
Knowing the importance of the players is very important in gambling industry. For this purpose was d...
This thesis describes the problem of hardware study and implementation of an emulator for the Game B...