In recent years, there has been an important growth of online gaming. Today’s Massively Multiplayer Online Games (MMOGs) can contain millions of synchronous players scattered across the world and participating with each other within a single shared game. Traditional Client/Server architectures of MMOGs exhibit different problems in scalability, reliability, and latency, as well as the cost of adding new servers when demand is too high. P2P architecture provides considerable support for scalability of MMOGs. It also achieves good response times by supporting direct connections between players. In this paper, we have proposed a novel dynamic load balancing for massively multiplayer online games (MMOGs) based this hybrid Peer-to-Peer architect...
Massively Multiplayer Online Games are networked games that allow a large number of people to play t...
Massively Multiplayer Online Games are networked games that allow a large number of people to play t...
This article presents a peer-to-peer overlay for massively multiplayer online games with a focus on ...
Massively Multiplayer Online Games (MMOGs) can involve millions of synchronous players scattered acr...
In recent years, there has been an important growth of online gaming. Today’s Massively Multiplayer ...
In recent years, there has been an important growth in online gaming. Nowadays, Massively Multiplaye...
MMORPG (Massively Multiplayer Online Role Playing Games) is the most popular genre among network gam...
Massively Multiuser Online Games (MMOG), now supporting millions of simultaneous participants on a r...
We present a novel MMOG Hybrid P2P architecture and detail its key components, topology and protocol...
Virtual worlds and massive multiplayer online games are amongst the most popular applications on the...
[[abstract]]The online games grows vigorously in recent years, game population is increasing constan...
Massively Multiplayer Online Games are networked games that allow a large number of people to play t...
Most Massively Multiplayer Online Games (MMOG) use the Client-Server model, which has downsides in m...
This thesis investigates the combination of Peer-to-Peer (P2P)and Cloud Computing to support Massive...
Massively Multiplayer Online Games are networked games that allow a large number of people to play t...
Massively Multiplayer Online Games are networked games that allow a large number of people to play t...
Massively Multiplayer Online Games are networked games that allow a large number of people to play t...
This article presents a peer-to-peer overlay for massively multiplayer online games with a focus on ...
Massively Multiplayer Online Games (MMOGs) can involve millions of synchronous players scattered acr...
In recent years, there has been an important growth of online gaming. Today’s Massively Multiplayer ...
In recent years, there has been an important growth in online gaming. Nowadays, Massively Multiplaye...
MMORPG (Massively Multiplayer Online Role Playing Games) is the most popular genre among network gam...
Massively Multiuser Online Games (MMOG), now supporting millions of simultaneous participants on a r...
We present a novel MMOG Hybrid P2P architecture and detail its key components, topology and protocol...
Virtual worlds and massive multiplayer online games are amongst the most popular applications on the...
[[abstract]]The online games grows vigorously in recent years, game population is increasing constan...
Massively Multiplayer Online Games are networked games that allow a large number of people to play t...
Most Massively Multiplayer Online Games (MMOG) use the Client-Server model, which has downsides in m...
This thesis investigates the combination of Peer-to-Peer (P2P)and Cloud Computing to support Massive...
Massively Multiplayer Online Games are networked games that allow a large number of people to play t...
Massively Multiplayer Online Games are networked games that allow a large number of people to play t...
Massively Multiplayer Online Games are networked games that allow a large number of people to play t...
This article presents a peer-to-peer overlay for massively multiplayer online games with a focus on ...