We present a novel MMOG Hybrid P2P architecture and detail its key components, topology and protocols. We highlight the main components which lie at the heart of the proposed solution, and their roles, and describe the methods of tackling the key scenarios which are faced by the architecture during gameplay. For each role, we discuss the interactions that exist between them and describe the protocols that will be used for inter-role communication to perform the atomic actions necessary for maintaining the consistency and responsiveness of an MMOG such as peer addition, peer removal, group transfer, object change persistency and many more. We conclude the chapter with a comparison of the architecture against several existing P2P MMOG framewo...
In recent years, there has been an important growth of online gaming. Today’s Massively Multiplayer ...
Most Massively Multiplayer Online Games (MMOG) use the Client-Server model, which has downsides in m...
MMORPG (Massively Multiplayer Online Role Playing Games) is the most popular genre among network gam...
Massively Multiplayer Online Games (MMOGs) can involve millions of synchronous players scattered acr...
Massively Multiuser Online Games (MMOG), now supporting millions of simultaneous participants on a r...
Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale on the Intern...
[[abstract]]The online games grows vigorously in recent years, game population is increasing constan...
We propose a fully distributed peer-to-peer (P2P) infrastructure supporting networked virtual envir...
This paper investigates the architecture of Massive Multiplayer Online Games. The main purpose is to...
Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while cl...
Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while cl...
Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while cl...
Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while cl...
Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while cl...
In recent years, there has been an important growth of online gaming. Today’s Massively Multiplayer ...
In recent years, there has been an important growth of online gaming. Today’s Massively Multiplayer ...
Most Massively Multiplayer Online Games (MMOG) use the Client-Server model, which has downsides in m...
MMORPG (Massively Multiplayer Online Role Playing Games) is the most popular genre among network gam...
Massively Multiplayer Online Games (MMOGs) can involve millions of synchronous players scattered acr...
Massively Multiuser Online Games (MMOG), now supporting millions of simultaneous participants on a r...
Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale on the Intern...
[[abstract]]The online games grows vigorously in recent years, game population is increasing constan...
We propose a fully distributed peer-to-peer (P2P) infrastructure supporting networked virtual envir...
This paper investigates the architecture of Massive Multiplayer Online Games. The main purpose is to...
Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while cl...
Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while cl...
Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while cl...
Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while cl...
Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while cl...
In recent years, there has been an important growth of online gaming. Today’s Massively Multiplayer ...
In recent years, there has been an important growth of online gaming. Today’s Massively Multiplayer ...
Most Massively Multiplayer Online Games (MMOG) use the Client-Server model, which has downsides in m...
MMORPG (Massively Multiplayer Online Role Playing Games) is the most popular genre among network gam...