Thesis (MTech (Information Technology)--Cape Peninsula University of Technology, 2017.Active Video Games (AVGs) are a form of video games that rely on gamer motion as the main source of interaction between the AVG and the player. These AVGs serve a number of purposes, such as medical rehabilitation, education, social development, and motor skill development, among others. Prolonged play of AVGs is not sustainable as gamers lose interest in playing AVGs after the initial period of acquiring them. Therefore, the following research question was posed: “What design factors contribute to an engaged and immersed AVG experience?” The aim was to explore the inhibiting and enhancing factors influencing engagement and immersion among AVG gamers, as w...
This thesis presents Player Decentered Design as an alternative approach to creating videogames that...
Active videogames have the potential to enhance population levels of physical activity but have not ...
Active videogames have the potential to enhance population levels of physical activity but have not ...
Thesis (MTech (Information Technology)--Cape Peninsula University of Technology, 2017.Active Video G...
Active gaming is a form of video gaming that requires full body motion or varying degrees of physica...
Active gaming is a form of video gaming that requires full body motion or varying degrees of physica...
Active gaming is a form of video gaming that requires full body motion or varying degrees of physica...
In the past two decades, there has been a steadily increasing interest in the use of games for educa...
Active videogames have the potential to enhance population levels of physical activity but have not ...
Active video games (AVG) take the form of motor play (MP) and resemble active practices. In this art...
Active gaming is a form of video gaming that requires full body motion or varying degrees of physica...
Active videogames have the potential to enhance population levels of physical activity but have not ...
Active videogames have the potential to enhance population levels of physical activity but have not ...
This thesis presents Player Decentered Design as an alternative approach to creating videogames that...
Active videogames have the potential to enhance population levels of physical activity but have not ...
This thesis presents Player Decentered Design as an alternative approach to creating videogames that...
Active videogames have the potential to enhance population levels of physical activity but have not ...
Active videogames have the potential to enhance population levels of physical activity but have not ...
Thesis (MTech (Information Technology)--Cape Peninsula University of Technology, 2017.Active Video G...
Active gaming is a form of video gaming that requires full body motion or varying degrees of physica...
Active gaming is a form of video gaming that requires full body motion or varying degrees of physica...
Active gaming is a form of video gaming that requires full body motion or varying degrees of physica...
In the past two decades, there has been a steadily increasing interest in the use of games for educa...
Active videogames have the potential to enhance population levels of physical activity but have not ...
Active video games (AVG) take the form of motor play (MP) and resemble active practices. In this art...
Active gaming is a form of video gaming that requires full body motion or varying degrees of physica...
Active videogames have the potential to enhance population levels of physical activity but have not ...
Active videogames have the potential to enhance population levels of physical activity but have not ...
This thesis presents Player Decentered Design as an alternative approach to creating videogames that...
Active videogames have the potential to enhance population levels of physical activity but have not ...
This thesis presents Player Decentered Design as an alternative approach to creating videogames that...
Active videogames have the potential to enhance population levels of physical activity but have not ...
Active videogames have the potential to enhance population levels of physical activity but have not ...