Contemporary digital game developers offer a variety of games for the diverse tastes of their customers. Although the gaming experience often depends on one's preferences, the same may not apply to the level of their immersion. It has been argued whether the player perspective can influence the level of player's involvement with the game. The aim of this study was to research whether interacting with a game in first person perspective is more immersive than playing in the third person point of view (POV). The set up to test the theory involved participants playing a role-playing game in either mode, naming their preferred perspective, and subjectively evaluating their immersive experience. The results showed that people were more immersed i...
In order to understand player immersion in video games, this study identifies key characteristics wi...
Based on previous research on spatial attributes in foley and the concept that auditory immersion in...
The nature of the relationship between immersion and gameplay experience is investigated, focusing p...
Contemporary digital game developers offer a variety of games for the diverse tastes of their custom...
Modern games make creative use of First- and Third-person perspectives (FPP and TPP) to allow the pl...
Modern games make creative use of First- and Third-person perspectives (FPP and TPP) to allow the pl...
Instead of the reality in which you can see your own limbs, in virtual reality simulations it is som...
International audienceCurrent design of virtual reality (VR) applications relies essentially on the ...
In this study we aimed to investigate the process through which players of video games situate, and ...
This study is part of a master’s dissertation aiming to investigate the immersion of user interface...
This study investigates the influence of a first-person perspective (1PP) and a third-person perspec...
With the success of technology, computers and digital games have become a new, more advanced, medium...
Advances in technology makes it easier to gain access to the virtual world. This has led to more and...
Game developers have identified, explored and discussed many of the key issues that arise for player...
The aim of this study was to investigate whether different levels of immersion while playing a compu...
In order to understand player immersion in video games, this study identifies key characteristics wi...
Based on previous research on spatial attributes in foley and the concept that auditory immersion in...
The nature of the relationship between immersion and gameplay experience is investigated, focusing p...
Contemporary digital game developers offer a variety of games for the diverse tastes of their custom...
Modern games make creative use of First- and Third-person perspectives (FPP and TPP) to allow the pl...
Modern games make creative use of First- and Third-person perspectives (FPP and TPP) to allow the pl...
Instead of the reality in which you can see your own limbs, in virtual reality simulations it is som...
International audienceCurrent design of virtual reality (VR) applications relies essentially on the ...
In this study we aimed to investigate the process through which players of video games situate, and ...
This study is part of a master’s dissertation aiming to investigate the immersion of user interface...
This study investigates the influence of a first-person perspective (1PP) and a third-person perspec...
With the success of technology, computers and digital games have become a new, more advanced, medium...
Advances in technology makes it easier to gain access to the virtual world. This has led to more and...
Game developers have identified, explored and discussed many of the key issues that arise for player...
The aim of this study was to investigate whether different levels of immersion while playing a compu...
In order to understand player immersion in video games, this study identifies key characteristics wi...
Based on previous research on spatial attributes in foley and the concept that auditory immersion in...
The nature of the relationship between immersion and gameplay experience is investigated, focusing p...