Videogames have been a mainstream entertainment medium since the 1970s, but some games have begun to express themselves beyond mere entertainment value. Games have always emulated visual and narrative elements similar to existing media such as film, novels, and paintings, but the interactive elements allow videogames to stand alone as an expressive medium. This paper seeks to explore the ways in which videogames can express a variety of ideas. I also wanted to explore the question: Can videogames be considered art?Honors CollegeThesis (B.?.
In just a few decades, there's been the birth and fast rise of a recreational activity that implies ...
In just a few decades, there's been the birth and fast rise of a recreational activity that implies ...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...
Videogames have been a mainstream entertainment medium since the 1970s, but some games have begun to...
In this thesis, I attempt to offer an introduction to the medium of video games. I begin with the se...
In this paper I argue that by any major definition of art many modern video games should be consider...
In this paper I argue that by any major definition of art many modern video games should be consider...
My dissertation defends a positive answer to the question: “Can a videogame be a work of art? ” To a...
As technology becomes more and more advanced, older concepts are reshaped for modern day tools and f...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...
Over the last two decades, public and academic discourse has concluded that video games are an art f...
In this article, the question of whether or not video games could be considered art is explored, as ...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...
As academic discussion of video games as a form of expression and art trail behind advancements in t...
In just a few decades, there's been the birth and fast rise of a recreational activity that implies ...
In just a few decades, there's been the birth and fast rise of a recreational activity that implies ...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...
Videogames have been a mainstream entertainment medium since the 1970s, but some games have begun to...
In this thesis, I attempt to offer an introduction to the medium of video games. I begin with the se...
In this paper I argue that by any major definition of art many modern video games should be consider...
In this paper I argue that by any major definition of art many modern video games should be consider...
My dissertation defends a positive answer to the question: “Can a videogame be a work of art? ” To a...
As technology becomes more and more advanced, older concepts are reshaped for modern day tools and f...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...
Over the last two decades, public and academic discourse has concluded that video games are an art f...
In this article, the question of whether or not video games could be considered art is explored, as ...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...
As academic discussion of video games as a form of expression and art trail behind advancements in t...
In just a few decades, there's been the birth and fast rise of a recreational activity that implies ...
In just a few decades, there's been the birth and fast rise of a recreational activity that implies ...
Aesthetically, games can be technically accomplished and beautifully crafted, with surreal worlds of...