The history of computer graphics is as old, almost, as the history of computing itself. Until recently however, it had tended to be confined to the realm of the “aristocracy” of computer machines because of its requirement of their high power and speed as well as the additional cost of expensive graphics hardware. In the last number of years however, a significant reduction in the price/performance ratio of both graphics and microprocessor technology has brought computer graphics within the grasp of the of the ordinary “working class” PC (Personal Computer). The nett result of this has been an increase m the number of users of computer graphics and its areas of application. One of these areas, that of the of generation of realistic three...