A common way of organizing Windows, Icons, Menus, and Pointers (WIMP) interfaces is to group tools into tool containers, providing one visual representation. Common tool containers include toolbars and menus, as well as more complex tool containers, like Microsoft Office’s Ribbon, Toolglasses, and marking menus. The location of tool containers has been studied extensively in the past using Fitts’s Law, which governs selection time; however, selection time is only one aspect of user performance. In this thesis, I show that tool container location affects other aspects of user performance, specifically attention and awareness. The problem investigated in this thesis is that designers lack an understanding of the effects of tool container loca...
Graphical menus provide slow performance and yet users often try to select menu commands as fast as ...
The usability of a system depends both on inherent characteristics of the system and on its users. T...
While manipulating an interface, users often generate a proliferation of windows that overlap with e...
A common way of organizing Windows, Icons, Menus, and Pointers (WIMP) interfaces is to group tools i...
Users of modern GUIs routinely engage in visual searches for various control items, such as buttons ...
Humans have a strong natural ability to remember item locations. In graphical user interfaces, this ...
The paradigm of visual search was used to investigate how participants looked for a target file amon...
The effects of grouping items into categories were assessed for three methods of selection: 1) selec...
Graphical interfaces allow users to issue commands using pull-down menus, icon toolbars, and keyboar...
One of the problems studied in human-computer interaction (HCI) research is the design of interfaces...
The challenge of moving past the classic Window Icons Menus Pointer (WIMP) interface, i.e. by turnin...
Menus and toolbars are the primary controls for issuing commands in modern interfaces. As software s...
Perceptual grouping describes the organization of small elements into larger objects. Research in us...
Designers of GUI applications typically arrange commands in hierarchical structures, such as menus, ...
Do most office workers customize the absolute or relative locations of icons on their computer deskt...
Graphical menus provide slow performance and yet users often try to select menu commands as fast as ...
The usability of a system depends both on inherent characteristics of the system and on its users. T...
While manipulating an interface, users often generate a proliferation of windows that overlap with e...
A common way of organizing Windows, Icons, Menus, and Pointers (WIMP) interfaces is to group tools i...
Users of modern GUIs routinely engage in visual searches for various control items, such as buttons ...
Humans have a strong natural ability to remember item locations. In graphical user interfaces, this ...
The paradigm of visual search was used to investigate how participants looked for a target file amon...
The effects of grouping items into categories were assessed for three methods of selection: 1) selec...
Graphical interfaces allow users to issue commands using pull-down menus, icon toolbars, and keyboar...
One of the problems studied in human-computer interaction (HCI) research is the design of interfaces...
The challenge of moving past the classic Window Icons Menus Pointer (WIMP) interface, i.e. by turnin...
Menus and toolbars are the primary controls for issuing commands in modern interfaces. As software s...
Perceptual grouping describes the organization of small elements into larger objects. Research in us...
Designers of GUI applications typically arrange commands in hierarchical structures, such as menus, ...
Do most office workers customize the absolute or relative locations of icons on their computer deskt...
Graphical menus provide slow performance and yet users often try to select menu commands as fast as ...
The usability of a system depends both on inherent characteristics of the system and on its users. T...
While manipulating an interface, users often generate a proliferation of windows that overlap with e...