While manipulating an interface, users often generate a proliferation of windows that overlap with each other and cause disorganization. Given a cluttered screen, many actions are possible to reorganize the configuration including moving and minimizing windows. This paper claims that three types of knowledge xist to aid the user and the system in intelligently reducing the clutter. They are the knowledge of window characteristics, window content, and user problem-solving context. We present a system called P4P. It implements a planner that currently uses the first and second knowledge types to achieve a state of reduced screen-clutter given arbitrary window configurations. Two examples illustrate the process. We conclude that, while necessa...
Today´s graphical user interfaces simulate a perfect world. Windows have always the same look and bu...
A common way of organizing Windows, Icons, Menus, and Pointers (WIMP) interfaces is to group tools i...
In ubiquitous computing, both the context of use and the users’ needs may change dynamically with us...
In current windowing environments, individual windows are treated independently, making it difficult...
Abstract. Switching between windows on a computer is a frequent activity, but current switching mech...
This research investigates whether interface style (internalization or externalization) influences p...
This paper evaluates the validity of a formal method for assessing the quality of screen layouts in ...
Our studies have shown that as displays become larger, users leave more windows open for easy multit...
Windowing system offer many benefits to users, such as being able to work on multiple tasks concurre...
Part 2: Long and Short PapersInternational audienceComputer users switch between applications and wi...
Graphics User-Interface (GUI) systems are the current trend in the computer industry and one of the ...
"A" Ranked conference in Australasian ERA.Switching between windows on a computer is a frequent acti...
Most windowing systems follow the independent overlapping windows approach, which emerged as an answ...
The paper describes TACTICS, the model and a model-based tool capable of supporting a wide range of ...
Humans have a strong natural ability to remember item locations. In graphical user interfaces, this ...
Today´s graphical user interfaces simulate a perfect world. Windows have always the same look and bu...
A common way of organizing Windows, Icons, Menus, and Pointers (WIMP) interfaces is to group tools i...
In ubiquitous computing, both the context of use and the users’ needs may change dynamically with us...
In current windowing environments, individual windows are treated independently, making it difficult...
Abstract. Switching between windows on a computer is a frequent activity, but current switching mech...
This research investigates whether interface style (internalization or externalization) influences p...
This paper evaluates the validity of a formal method for assessing the quality of screen layouts in ...
Our studies have shown that as displays become larger, users leave more windows open for easy multit...
Windowing system offer many benefits to users, such as being able to work on multiple tasks concurre...
Part 2: Long and Short PapersInternational audienceComputer users switch between applications and wi...
Graphics User-Interface (GUI) systems are the current trend in the computer industry and one of the ...
"A" Ranked conference in Australasian ERA.Switching between windows on a computer is a frequent acti...
Most windowing systems follow the independent overlapping windows approach, which emerged as an answ...
The paper describes TACTICS, the model and a model-based tool capable of supporting a wide range of ...
Humans have a strong natural ability to remember item locations. In graphical user interfaces, this ...
Today´s graphical user interfaces simulate a perfect world. Windows have always the same look and bu...
A common way of organizing Windows, Icons, Menus, and Pointers (WIMP) interfaces is to group tools i...
In ubiquitous computing, both the context of use and the users’ needs may change dynamically with us...