We study theoretical and implementation issues that arise when solving the shape from shadows problem. In this problem, the shadows created by a light falling on a surface are used to recover the surface itself. The problem is formulated and solved in a Hilbert space setting. We construct the spline algorithm that interpolates the data and show that it is the best possible approximation to the original function. The optimal error algorithm is implemented and a series of tests is shown. We additionally show that the problem can be decomposed into subproblems and each one can be solved independently from the others. This decomposition is suited to parallel computation and can result in considerable reductions in the cost of the solution
The classical approach to shape from shading problems is to find a numerical solution of the image i...
Shape From Shading is the process of computing the threedimensional shape of a surface from one imag...
An algorithm for generating shadows with an umbra and penumbra due to distributed light sources is p...
AbstractWe study the problem of recovering a surface from the shadows it casts on itself when lighte...
We study the problem of recovering a surface slice from the shadows it casts on itself when lighted ...
We present a regularized solution to the shape from shadows problem. In this problem the shadows cas...
In this paper we describe a simple shape from shading algorithm which recovers depth from a brightne...
The shape of an object may be estimated by observing the shadows on its surface. We present a method...
In this paper, we propose a B-spline based approach to the "Shape from Shading " problem. Its basis ...
Well-known methods for solving the shape-from-shading problem require knowledge of the reflectance m...
This article presents a practical method that estimates illumination distribution from shadows using...
AbstractThe relationship between the n-dimensional surfaces of smooth, strictly convex objects and t...
Cover title.Includes bibliographical references (p. 21-23).Research partially supported by fellowshi...
Cast shadows are an informative cue to the shape of objects. They are particularly valuable for disc...
Cast shadows are an informative cue to the shape of objects. They are particularly valuable for disc...
The classical approach to shape from shading problems is to find a numerical solution of the image i...
Shape From Shading is the process of computing the threedimensional shape of a surface from one imag...
An algorithm for generating shadows with an umbra and penumbra due to distributed light sources is p...
AbstractWe study the problem of recovering a surface from the shadows it casts on itself when lighte...
We study the problem of recovering a surface slice from the shadows it casts on itself when lighted ...
We present a regularized solution to the shape from shadows problem. In this problem the shadows cas...
In this paper we describe a simple shape from shading algorithm which recovers depth from a brightne...
The shape of an object may be estimated by observing the shadows on its surface. We present a method...
In this paper, we propose a B-spline based approach to the "Shape from Shading " problem. Its basis ...
Well-known methods for solving the shape-from-shading problem require knowledge of the reflectance m...
This article presents a practical method that estimates illumination distribution from shadows using...
AbstractThe relationship between the n-dimensional surfaces of smooth, strictly convex objects and t...
Cover title.Includes bibliographical references (p. 21-23).Research partially supported by fellowshi...
Cast shadows are an informative cue to the shape of objects. They are particularly valuable for disc...
Cast shadows are an informative cue to the shape of objects. They are particularly valuable for disc...
The classical approach to shape from shading problems is to find a numerical solution of the image i...
Shape From Shading is the process of computing the threedimensional shape of a surface from one imag...
An algorithm for generating shadows with an umbra and penumbra due to distributed light sources is p...