Background. Modern game applications pressures hardware to its limits, and affects how graphics hardware and APIs are designed. In games, rendering geometry plays a vital role, and the implementation of optimization techniques, such as view frustum culling, is generally necessary to meet the quality expected by the customers. Failing to optimize a game application can potentially lead to higher system requirements or less quality in terms of visual effects and content. Many optimization techniques, and studies of the performance of such techniques exist. However, no research was found where the utilization of computational resources in the GPU, in state-of-the-art games, was analyzed. Objectives. The aim of this thesis was to investigate th...
Abstract. Although the graphics processing unit (GPU) was originally designed to accelerate the imag...
Modern graphics processing units (GPU) and game consoles are used for much more than simply 3D graph...
Although the graphics processing unit (GPU) was originally designed to accelerate the image creation...
Background. Modern game applications pressures hardware to its limits, and affects how graphics hard...
Graphical processing units (GPUs) have recently attracted attention for scientific applications such...
Terrain rendering is one of the most challenging interactive visualizations in a game application. I...
In the field of real-time graphics for computer games, performance has a significant effect on the p...
Graphics operations consist of two broad operations. The first, which we refer to here as vertex ope...
With each computer game generation there is always a demand for more visually pleasing environments....
Many games played on the mobile phone have become large in download size. A significant portion ther...
Graphical Processing Units (GPUs) have recently attracted attention for certain scientific simulatio...
Video games are software products with the purpose to entertain its players. Unfortunately, the perf...
Our goal with this study is to examine how much optimization of 3D game models can affect the overal...
Surface curvature is used in a number of areas in computer graphics including mesh simplification, s...
Performance improvements are always needed in computer graphics. Better performance frees up computa...
Abstract. Although the graphics processing unit (GPU) was originally designed to accelerate the imag...
Modern graphics processing units (GPU) and game consoles are used for much more than simply 3D graph...
Although the graphics processing unit (GPU) was originally designed to accelerate the image creation...
Background. Modern game applications pressures hardware to its limits, and affects how graphics hard...
Graphical processing units (GPUs) have recently attracted attention for scientific applications such...
Terrain rendering is one of the most challenging interactive visualizations in a game application. I...
In the field of real-time graphics for computer games, performance has a significant effect on the p...
Graphics operations consist of two broad operations. The first, which we refer to here as vertex ope...
With each computer game generation there is always a demand for more visually pleasing environments....
Many games played on the mobile phone have become large in download size. A significant portion ther...
Graphical Processing Units (GPUs) have recently attracted attention for certain scientific simulatio...
Video games are software products with the purpose to entertain its players. Unfortunately, the perf...
Our goal with this study is to examine how much optimization of 3D game models can affect the overal...
Surface curvature is used in a number of areas in computer graphics including mesh simplification, s...
Performance improvements are always needed in computer graphics. Better performance frees up computa...
Abstract. Although the graphics processing unit (GPU) was originally designed to accelerate the imag...
Modern graphics processing units (GPU) and game consoles are used for much more than simply 3D graph...
Although the graphics processing unit (GPU) was originally designed to accelerate the image creation...