Interactive proofs of proximity allow a sublinear-time verifier to check that a given input is close to the language, using a small amount of communication with a powerful (but untrusted) prover. In this work we consider two natural minimally interactive variants of such proofs systems, in which the prover only sends a single message, referred to as the proof. The first variant, known as MA-proofs of Proximity (MAP), is fully non-interactive, meaning that the proof is a function of the input only. The second variant, known as AM-proofs of Proximity (AMP), allows the proof to additionally depend on the verifier\u27s (entire) random string. The complexity of both MAPs and AMPs is the total number of bits that the verifier observes - namely, t...