This paper gives a taxonomy for the evaluation of object-oriented design methods and implementation languages for the construction of distributed real-time systems. This taxonomy is aimed at answering the following main questions: (1) how well do current approaches support the design of non-functional system features like concurrency and the specification of allocation, timing and fault tolerance constraints and (2) how can we discern essential properties of such methods and languages in order to point out the strengths and weaknesses of contemporary approaches
This paper presents criteria for an \u27ideal\u27 simulation language, compares four traditional sim...
We present fundamentals of an approach to object-oriented specification of distrib-uted information ...
Abstract The use of object-based programming techniques helps to reduce the cost of software develop...
This paper gives a taxonomy for the evaluation of object-oriented design methods and implementation ...
The design of distributed object-oriented systems involves a number of considerations that rarely ar...
. In this paper, we describe an approach to the representation, specification and implementation of ...
This paper summarises, in tabular form, the results of a wide-ranging survey of specification langua...
In distributed real-time computing systems for complicated applications like command, control, com-m...
This paper discusses the requirements for the modeling of distributed real-time systems, both from a...
International audienceThis paper aims at classifying and discussing the various ways along which the...
An important issue in real-time computing is the development of a usable and yet abstract computatio...
This paper presents a systematic methodology for the design of distributed fault tolerant real-time ...
To express real-time applications, most real-time languages introduce specific constructs to specify...
Approved for public release; distribution unlimited Acknowledgments This thesis would not have been ...
The primary theme of this workshop was object-ori-ented real-time systems analysis and design issues...
This paper presents criteria for an \u27ideal\u27 simulation language, compares four traditional sim...
We present fundamentals of an approach to object-oriented specification of distrib-uted information ...
Abstract The use of object-based programming techniques helps to reduce the cost of software develop...
This paper gives a taxonomy for the evaluation of object-oriented design methods and implementation ...
The design of distributed object-oriented systems involves a number of considerations that rarely ar...
. In this paper, we describe an approach to the representation, specification and implementation of ...
This paper summarises, in tabular form, the results of a wide-ranging survey of specification langua...
In distributed real-time computing systems for complicated applications like command, control, com-m...
This paper discusses the requirements for the modeling of distributed real-time systems, both from a...
International audienceThis paper aims at classifying and discussing the various ways along which the...
An important issue in real-time computing is the development of a usable and yet abstract computatio...
This paper presents a systematic methodology for the design of distributed fault tolerant real-time ...
To express real-time applications, most real-time languages introduce specific constructs to specify...
Approved for public release; distribution unlimited Acknowledgments This thesis would not have been ...
The primary theme of this workshop was object-ori-ented real-time systems analysis and design issues...
This paper presents criteria for an \u27ideal\u27 simulation language, compares four traditional sim...
We present fundamentals of an approach to object-oriented specification of distrib-uted information ...
Abstract The use of object-based programming techniques helps to reduce the cost of software develop...