Twister Twister is a prototype digital instrument developed by Nicholas Ward Composition and performance by Giuseppe Torre (2013) The performance was designed so that a sequence of nuanced gestural per- formative actions could both be visually and sonically legible to audience members. The use of real-world metaphors that link the visible gesture, constrained by the physical limitations of the instrument, to the audible sonic output via a complex hierarchy of mapping strategies have been found to be a useful tool that can enhance both the performer and audience experience of the live performance. Technical Description: The Twister interface is a prototype DMI that was initially developed using a movement based DMI design process. The inte...
Interface metaphors are often used in Human Computer Interaction (HCI) to exploit knowledge that use...
This paper reports on the procedure and results of an experiment to evaluate a continuous sonic inte...
Metaphors are commonly used in interface design within Human-Computer Interaction (HCI). Interface m...
non-peer-reviewedTwister Twister is a prototype digital instrument developed by Nicholas Ward Comp...
In this paper we describe the application of a movement-based design process for digital musical ins...
Human movement is central to instrumental musical performance. Beyond the apparent connection betwee...
Many live performance practitioners have explored the development of live gestural controllers in th...
peer-reviewedA live performance using novel technologies is a highly complex system in which anthro...
Software and hardware developments in the 21st century have greatly expanded the realm of possibilit...
This paper outlines the development process of an audio-visual gestural instrument—the AirSticks—and...
Using a research through design approach, this thesis presents a first prototype of Plot Twister, a ...
Developing approaches to the creation of expert performance practice on new DMIs is a longstanding r...
This paper reports on the procedure and results of a preliminary experiment to evaluate participants...
Gestural interfaces, which make use of physiological signals, hand / body postures or movements, hav...
The expressivity of musical performance is highly dependent on the feedback relationship between the...
Interface metaphors are often used in Human Computer Interaction (HCI) to exploit knowledge that use...
This paper reports on the procedure and results of an experiment to evaluate a continuous sonic inte...
Metaphors are commonly used in interface design within Human-Computer Interaction (HCI). Interface m...
non-peer-reviewedTwister Twister is a prototype digital instrument developed by Nicholas Ward Comp...
In this paper we describe the application of a movement-based design process for digital musical ins...
Human movement is central to instrumental musical performance. Beyond the apparent connection betwee...
Many live performance practitioners have explored the development of live gestural controllers in th...
peer-reviewedA live performance using novel technologies is a highly complex system in which anthro...
Software and hardware developments in the 21st century have greatly expanded the realm of possibilit...
This paper outlines the development process of an audio-visual gestural instrument—the AirSticks—and...
Using a research through design approach, this thesis presents a first prototype of Plot Twister, a ...
Developing approaches to the creation of expert performance practice on new DMIs is a longstanding r...
This paper reports on the procedure and results of a preliminary experiment to evaluate participants...
Gestural interfaces, which make use of physiological signals, hand / body postures or movements, hav...
The expressivity of musical performance is highly dependent on the feedback relationship between the...
Interface metaphors are often used in Human Computer Interaction (HCI) to exploit knowledge that use...
This paper reports on the procedure and results of an experiment to evaluate a continuous sonic inte...
Metaphors are commonly used in interface design within Human-Computer Interaction (HCI). Interface m...