[[abstract]]Significant number of parameterization methods has been proposed to perform good quality of texturing 3D models. However, most methods are hard to be extended for handling the texture mapping with constraints. In this paper, we develop a new algorithm to achieve the matching of the features between the model and texture image. To minimize the distortion artifacts from the matching algorithm, a L2 stretch metric is also applied to optimize the u,v map defined in parameterization domain
[[abstract]]Texture mapping is a common technique in computer graphics to render realistic images. O...
Image-based modeling is becoming increasingly popular as a means to create realistic 3D digital mode...
Decaling is an intuitive paradigm for texture mapping in an analogy of attaching stickers on an obje...
Constrained parameterization is an effective way to establish texture coordinates between a 3D surfa...
Colloque avec actes et comité de lecture. internationale.International audienceRecently, time and ef...
Surface parameterization is necessary for many graphics tasks: texture-preserving simplification, re...
Image-based modelling tools based on SfM algorithms gained great popularity since several software h...
We proposed a texture mapping technique that comprises mesh partitioning, mesh parameterization and ...
Not all range devices acquire, along with 3D data, the object's texture. Moreover, not always the de...
We describe texture generation methods for complex objects. Recent 3D scanning devices and high-res...
Figure 1: Texture mapping of the Mannequin Head model with three mesh parameterizations used in our ...
Texture mapping has been widely used in image processing and graphics to enhance the realism of CG ...
In the last decade, new developments in remote sensing, photogrammetry and laser scannin...
This thesis faces the problem of improving the existing texture atlas of a polygonal model. We targe...
Texture mapping algorithms use mesh parameterization meth-ods to find an optimal map for the vertice...
[[abstract]]Texture mapping is a common technique in computer graphics to render realistic images. O...
Image-based modeling is becoming increasingly popular as a means to create realistic 3D digital mode...
Decaling is an intuitive paradigm for texture mapping in an analogy of attaching stickers on an obje...
Constrained parameterization is an effective way to establish texture coordinates between a 3D surfa...
Colloque avec actes et comité de lecture. internationale.International audienceRecently, time and ef...
Surface parameterization is necessary for many graphics tasks: texture-preserving simplification, re...
Image-based modelling tools based on SfM algorithms gained great popularity since several software h...
We proposed a texture mapping technique that comprises mesh partitioning, mesh parameterization and ...
Not all range devices acquire, along with 3D data, the object's texture. Moreover, not always the de...
We describe texture generation methods for complex objects. Recent 3D scanning devices and high-res...
Figure 1: Texture mapping of the Mannequin Head model with three mesh parameterizations used in our ...
Texture mapping has been widely used in image processing and graphics to enhance the realism of CG ...
In the last decade, new developments in remote sensing, photogrammetry and laser scannin...
This thesis faces the problem of improving the existing texture atlas of a polygonal model. We targe...
Texture mapping algorithms use mesh parameterization meth-ods to find an optimal map for the vertice...
[[abstract]]Texture mapping is a common technique in computer graphics to render realistic images. O...
Image-based modeling is becoming increasingly popular as a means to create realistic 3D digital mode...
Decaling is an intuitive paradigm for texture mapping in an analogy of attaching stickers on an obje...