This thesis faces the problem of improving the existing texture atlas of a polygonal model. We target textures generated by 3D reconstruction pipelines, which usually exhibit high fragmentation in the texture data, and try to reduce the number of of discontinuities without losing existing information. We do so by computing a new mesh parameterization that is less fragmented, has shorter boundaries and exhibits minimal distortion compared to the original texture map. Our approach relies on available parameterization algorithms, and adapts them in an original way to minimize deformation of the newly computed flattening with respect to the shape of the existing one. We report experimental results obtained by applying our method on a collection...
Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, requir...
Image-based modelling tools based on SfM algorithms gained great popularity since several software h...
We present a method for parameterizing subdivision surfaces in an as-rigid-as-possible fashion. Whil...
Figure 1: Texture mapping of the Mannequin Head model with three mesh parameterizations used in our ...
Surface parameterization is necessary for many graphics tasks: texture-preserving simplification, re...
Image-based modeling is becoming increasingly popular as a means to create realistic 3D digital mode...
We describe texture generation methods for complex objects. Recent 3D scanning devices and high-res...
Colloque avec actes et comité de lecture. internationale.International audienceRecently, time and ef...
Constrained parameterization is an effective way to establish texture coordinates between a 3D surfa...
Displaced subdivision surface representation [13] is a new form of representing a polygonal surface ...
http://portal.acm.org/Mesh parameterization has been a very active research topic for the last sever...
[[abstract]]Texture mapping is a common technique in computer graphics used to render realistic imag...
Good parameterizations are of central importance in many digital geometry processing tasks. Typicall...
A well known problem in the field of multi-resolution meshes is attribute preservation. To simplify ...
2005-2006 > Academic research: refereed > Publication in refereed journalVersion of RecordPublishe
Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, requir...
Image-based modelling tools based on SfM algorithms gained great popularity since several software h...
We present a method for parameterizing subdivision surfaces in an as-rigid-as-possible fashion. Whil...
Figure 1: Texture mapping of the Mannequin Head model with three mesh parameterizations used in our ...
Surface parameterization is necessary for many graphics tasks: texture-preserving simplification, re...
Image-based modeling is becoming increasingly popular as a means to create realistic 3D digital mode...
We describe texture generation methods for complex objects. Recent 3D scanning devices and high-res...
Colloque avec actes et comité de lecture. internationale.International audienceRecently, time and ef...
Constrained parameterization is an effective way to establish texture coordinates between a 3D surfa...
Displaced subdivision surface representation [13] is a new form of representing a polygonal surface ...
http://portal.acm.org/Mesh parameterization has been a very active research topic for the last sever...
[[abstract]]Texture mapping is a common technique in computer graphics used to render realistic imag...
Good parameterizations are of central importance in many digital geometry processing tasks. Typicall...
A well known problem in the field of multi-resolution meshes is attribute preservation. To simplify ...
2005-2006 > Academic research: refereed > Publication in refereed journalVersion of RecordPublishe
Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, requir...
Image-based modelling tools based on SfM algorithms gained great popularity since several software h...
We present a method for parameterizing subdivision surfaces in an as-rigid-as-possible fashion. Whil...