This paper introduces a statistical approach for capturing entertainment in real-time through physiological signals within interactive playgrounds inspired by computer games. For this purpose children’s heart rate (HR) signals and judgement on entertainment are obtained from experiments on the innovative Playware playground. A comprehensive statistical analysis shows that children’s notion of entertainment correlates highly with their average HR during the game.peer-reviewe
This paper presents an experiment aimed at exploring the relation between facial actions (FA), heart...
This paper reports the design of a pervasive game for children to demonstrate the design vision of H...
This paper reports the design of a pervasive game for children to demonstrate the design vision of H...
An approach for capturing and modeling individual entertainment (“fun”) preferences is applied to us...
An investigation into capturing the relation of physiology, beyond heart rate recording, to expresse...
This abstract introduces the innovative Playware playground and how it can be utilized for promotin...
In this paper we describe our experience using psycho physiological techniques to explore user exper...
Researchers are integrating emerging technologies into interactive play environments, and establishe...
Adaptive human computer interaction is necessary for successfully closing the affective loop within ...
Psychophysiology is the study of the relationship between psychology and its physiological manifest...
This paper presents comparative fun experiments in the innovative playground ‘Playware’ which is a ...
Play is an essential activity for the development of children. However, with the emergence of digita...
Play is an essential activity for the physical, cognitive and social development of children. Studie...
Finding a physiological signature of a player’s fun is a goal yet to be achieved in the field of ad...
This paper reports the design of a pervasive game for children to demonstrate the design vision of H...
This paper presents an experiment aimed at exploring the relation between facial actions (FA), heart...
This paper reports the design of a pervasive game for children to demonstrate the design vision of H...
This paper reports the design of a pervasive game for children to demonstrate the design vision of H...
An approach for capturing and modeling individual entertainment (“fun”) preferences is applied to us...
An investigation into capturing the relation of physiology, beyond heart rate recording, to expresse...
This abstract introduces the innovative Playware playground and how it can be utilized for promotin...
In this paper we describe our experience using psycho physiological techniques to explore user exper...
Researchers are integrating emerging technologies into interactive play environments, and establishe...
Adaptive human computer interaction is necessary for successfully closing the affective loop within ...
Psychophysiology is the study of the relationship between psychology and its physiological manifest...
This paper presents comparative fun experiments in the innovative playground ‘Playware’ which is a ...
Play is an essential activity for the development of children. However, with the emergence of digita...
Play is an essential activity for the physical, cognitive and social development of children. Studie...
Finding a physiological signature of a player’s fun is a goal yet to be achieved in the field of ad...
This paper reports the design of a pervasive game for children to demonstrate the design vision of H...
This paper presents an experiment aimed at exploring the relation between facial actions (FA), heart...
This paper reports the design of a pervasive game for children to demonstrate the design vision of H...
This paper reports the design of a pervasive game for children to demonstrate the design vision of H...