We study the accuracy-cost tradeoffs of a Poisson's formula based hierarchical N-body method. The parameters that control the degree of approximation of the computational elements and the separateness of interacting elements, govern both the arithmetic complexity and the accuracy of the method. Empirical models for predicting the execution time and the accuracy of the potential and force evaluations for three-dimensional problems are presented. We demonstrate how these models can be used to minimize the execution time for a prescribed error and verify the predictions through simulations on particle systems with up to one million particles. An interesting observation is that for a given error, defining the near-field to consist of only neare...
We develop an algorithm that computes the gravitational potentials and forces on N point-masses int...
This paper outlines the setup and creation of an object-oriented N-body simulator as part of a conti...
Many physical models require the simulation of a large number ($N$) of particles interacting throug...
We present an empirical study of the accuracy-cost tradeoffs of Anderson's method. The various param...
In this paper, we describe a new approximation algorithm for the n-body problem. The algorithm is a ...
The N-body problem is to simulate the motion of N particles under the influence of mutual force fiel...
This work compares three algorithms for the three dimensional N-body problem, the Barnes-Hut algorit...
Greengard\u27s N-body algorithm claims to compute the pairwise interactions in a system of N particl...
This report describes a modification of orthogonal function Poisson solver for n body simulations th...
N-body problems encompass a variety of fields such as electrostatics, molecularbiology and astrophys...
Greengard's N-body algorithm claims to compute the pairwise in-teractions in a system ofN parti...
Self-consistent multi-particle simulation plays an important role in studying beam-beam effects and ...
O(N) algorithms for N-body simulations enable the simulation of particle systems with up to 100 mill...
oped by 3 undergraduate students at McMas-ter University, demonstrates that computation-ally intensi...
The O(N) hierarchical N–body algorithms and Massively Parallel Processors allow particle systems of ...
We develop an algorithm that computes the gravitational potentials and forces on N point-masses int...
This paper outlines the setup and creation of an object-oriented N-body simulator as part of a conti...
Many physical models require the simulation of a large number ($N$) of particles interacting throug...
We present an empirical study of the accuracy-cost tradeoffs of Anderson's method. The various param...
In this paper, we describe a new approximation algorithm for the n-body problem. The algorithm is a ...
The N-body problem is to simulate the motion of N particles under the influence of mutual force fiel...
This work compares three algorithms for the three dimensional N-body problem, the Barnes-Hut algorit...
Greengard\u27s N-body algorithm claims to compute the pairwise interactions in a system of N particl...
This report describes a modification of orthogonal function Poisson solver for n body simulations th...
N-body problems encompass a variety of fields such as electrostatics, molecularbiology and astrophys...
Greengard's N-body algorithm claims to compute the pairwise in-teractions in a system ofN parti...
Self-consistent multi-particle simulation plays an important role in studying beam-beam effects and ...
O(N) algorithms for N-body simulations enable the simulation of particle systems with up to 100 mill...
oped by 3 undergraduate students at McMas-ter University, demonstrates that computation-ally intensi...
The O(N) hierarchical N–body algorithms and Massively Parallel Processors allow particle systems of ...
We develop an algorithm that computes the gravitational potentials and forces on N point-masses int...
This paper outlines the setup and creation of an object-oriented N-body simulator as part of a conti...
Many physical models require the simulation of a large number ($N$) of particles interacting throug...