International audienceAssistive technologies (ATs) must improve activities but also the participation of impaired users. Thus when designing ATs, especially for children, one should consider the diversity of users and disabilities but also the educational and societal contexts, as well as subjectivities (i.e. personal experience of disability, own motivations, etc.) Co-design is a method that helps to encompass all those features, but that is not easy to achieve with impaired users, especially when they are children. In the context of a research project on interactive maps for visually impaired people, we first conducted a field study to better describe potential users (visually impaired people, but also parents, teachers, therapists, etc.)...
Thesis (Master's)--University of Washington, 2019This project explores the need for designers to be ...
This workshop aims to bring together researchers and designers to exchange experiences with (partici...
The findings for a case study on improving interaction design for teaching visually impaired student...
International audienceAssistive technologies (ATs) must improve activities but also the participatio...
International audienceAssistive technologies (ATs) must improve activities but also the participatio...
International audienceAssistive technologies (ATs) must improve activities but also the participatio...
Assistive technologies (ATs) must improve activities but also participations of impaired users. Thus...
International audienceAdapted educational material for children with visual impairments has long bee...
International audienceAdapted educational material for children with visual impairments has long bee...
International audienceAdapted educational material for children with visual impairments has long bee...
Participatory design has attracted attention as a design method in recent years. Scenario or Inclusi...
A carer or teacher often plays the role of proxy or spokesperson for a person living with an intelle...
This paper reports on the findings for a study on improving interaction design for teaching visually...
This workshop aims to exchange experiences with participatory design techniques that were designed f...
This workshop aims to bring together researchers and designers to exchange experiences with (partici...
Thesis (Master's)--University of Washington, 2019This project explores the need for designers to be ...
This workshop aims to bring together researchers and designers to exchange experiences with (partici...
The findings for a case study on improving interaction design for teaching visually impaired student...
International audienceAssistive technologies (ATs) must improve activities but also the participatio...
International audienceAssistive technologies (ATs) must improve activities but also the participatio...
International audienceAssistive technologies (ATs) must improve activities but also the participatio...
Assistive technologies (ATs) must improve activities but also participations of impaired users. Thus...
International audienceAdapted educational material for children with visual impairments has long bee...
International audienceAdapted educational material for children with visual impairments has long bee...
International audienceAdapted educational material for children with visual impairments has long bee...
Participatory design has attracted attention as a design method in recent years. Scenario or Inclusi...
A carer or teacher often plays the role of proxy or spokesperson for a person living with an intelle...
This paper reports on the findings for a study on improving interaction design for teaching visually...
This workshop aims to exchange experiences with participatory design techniques that were designed f...
This workshop aims to bring together researchers and designers to exchange experiences with (partici...
Thesis (Master's)--University of Washington, 2019This project explores the need for designers to be ...
This workshop aims to bring together researchers and designers to exchange experiences with (partici...
The findings for a case study on improving interaction design for teaching visually impaired student...