Sampling properties of some three-dimensional lattices are examined. The Cartesian cubic lattice is compared with the non-Cartesian face- and body-centered cubic lattices. Numerical computations using analytical functions are used to compare rotational dependency and aliasing effects.SSBA is a non-refereed, Swedish symposium
Work on binary surface voxelization has previously focused on Cartesian lattices. In this theses I p...
An alternative to the conventional quantization for occupied voxel lists in both 2D and 3D is presen...
The body-centered cubic (BCC) lattice is the optimal three-dimensional sampling lattice. Its optimal...
Sampling properties of some three-dimensional lattices are examined. The Cartesian cubic lattice is ...
This thesis summarizes a series of studies of how image quality is affected by the choice of samplin...
AbstractIn this paper, we present LatticeLibrary, a C++ library for general processing of 2D and 3D ...
Sampling MTF defined in Park, Hock, and de Luca, as an x and y sampling, can be generalized for imag...
We provide a method for constructing regular sampling lattices in arbitrary dimensions together with...
Sampling modulation transfer function (MTF) as defined in Park et al. [Appl. Opt. 23, 2527-2582 (198...
In recent years, a number of techniques have been developed for rendering volume effects (haze, fog,...
Sampling modulation transfer function (MTF) as defined in Park et al. [Appl. Opt. 23, 2527-2582 (198...
Sampling Theory is that branch of mathematics which seeks to reconstruct functions from their values...
⇨ 3D world is sampled at fixed locations We call these locations pixels The resolution is the samp...
The characteristics of a variety of 3D lattices are assessed for their performance when applied to t...
For generic 3D sampling, the Body Centered Cubic (BCC) lattice and the Face Centered Cubic (FCC) lat...
Work on binary surface voxelization has previously focused on Cartesian lattices. In this theses I p...
An alternative to the conventional quantization for occupied voxel lists in both 2D and 3D is presen...
The body-centered cubic (BCC) lattice is the optimal three-dimensional sampling lattice. Its optimal...
Sampling properties of some three-dimensional lattices are examined. The Cartesian cubic lattice is ...
This thesis summarizes a series of studies of how image quality is affected by the choice of samplin...
AbstractIn this paper, we present LatticeLibrary, a C++ library for general processing of 2D and 3D ...
Sampling MTF defined in Park, Hock, and de Luca, as an x and y sampling, can be generalized for imag...
We provide a method for constructing regular sampling lattices in arbitrary dimensions together with...
Sampling modulation transfer function (MTF) as defined in Park et al. [Appl. Opt. 23, 2527-2582 (198...
In recent years, a number of techniques have been developed for rendering volume effects (haze, fog,...
Sampling modulation transfer function (MTF) as defined in Park et al. [Appl. Opt. 23, 2527-2582 (198...
Sampling Theory is that branch of mathematics which seeks to reconstruct functions from their values...
⇨ 3D world is sampled at fixed locations We call these locations pixels The resolution is the samp...
The characteristics of a variety of 3D lattices are assessed for their performance when applied to t...
For generic 3D sampling, the Body Centered Cubic (BCC) lattice and the Face Centered Cubic (FCC) lat...
Work on binary surface voxelization has previously focused on Cartesian lattices. In this theses I p...
An alternative to the conventional quantization for occupied voxel lists in both 2D and 3D is presen...
The body-centered cubic (BCC) lattice is the optimal three-dimensional sampling lattice. Its optimal...