Gambling activities and the revenues derived have been seen as a way to increase economic development in deprived areas. There are also, however, concerns about the effects of gambling in general and electronic gaming machines (EGMs) in particular, on the resources available to the localities in which they are situated. This paper focuses on the factors that determine the extent and spending of community benefit-related EGMgenerated resources within Victoria, Australia, focusing in particular on the relationships between EGM activity and socio-economic and social capital indicators, and how this relates to the community benefit resources generated by gaming
The gambling industry is big business in Australia, with Australians losing $15 billion on gambling ...
The role of particular third sector organisations, Social Clubs, in supporting gambling through the ...
Gambling expansion is commonly justified in public discourse by claims of community benefit, increas...
Gambling activities and the revenues derived have been seen as a way to increase economic developmen...
Gambling activities and the revenues derived have been seen as a way to increase economic developmen...
Wynne and Schaffer (2003) have highlighted both the strong growth of gambling activity in recent yea...
Gambling activities, and revenues derived, have been seen as a way to increase economic development ...
The study sets out to isolate the electronic gambling sector from food and beverage sales and club a...
In Australia, there is evidence to suggest that there is a positive association between the geograph...
Research Doctorate - Doctor of Philosophy (PhD)This thesis examines historical, political, regulator...
Gambling is now a large revenue source for many governments, due to its ease of implementation, popu...
This article provides a brief history of electronic gaming machines (EGM) in Australia and examines ...
In the administration of the New South Wales Gaming Machines Act 2001, a small ‘industry’ developed ...
In the administration of the New South Wales Gaming Machines Act 2001, a small ‘industry’ developed ...
In the administration of the New South Wales Gaming Machines Act 2001, a small 'industry' developed ...
The gambling industry is big business in Australia, with Australians losing $15 billion on gambling ...
The role of particular third sector organisations, Social Clubs, in supporting gambling through the ...
Gambling expansion is commonly justified in public discourse by claims of community benefit, increas...
Gambling activities and the revenues derived have been seen as a way to increase economic developmen...
Gambling activities and the revenues derived have been seen as a way to increase economic developmen...
Wynne and Schaffer (2003) have highlighted both the strong growth of gambling activity in recent yea...
Gambling activities, and revenues derived, have been seen as a way to increase economic development ...
The study sets out to isolate the electronic gambling sector from food and beverage sales and club a...
In Australia, there is evidence to suggest that there is a positive association between the geograph...
Research Doctorate - Doctor of Philosophy (PhD)This thesis examines historical, political, regulator...
Gambling is now a large revenue source for many governments, due to its ease of implementation, popu...
This article provides a brief history of electronic gaming machines (EGM) in Australia and examines ...
In the administration of the New South Wales Gaming Machines Act 2001, a small ‘industry’ developed ...
In the administration of the New South Wales Gaming Machines Act 2001, a small ‘industry’ developed ...
In the administration of the New South Wales Gaming Machines Act 2001, a small 'industry' developed ...
The gambling industry is big business in Australia, with Australians losing $15 billion on gambling ...
The role of particular third sector organisations, Social Clubs, in supporting gambling through the ...
Gambling expansion is commonly justified in public discourse by claims of community benefit, increas...