<p>Panel A corresponds to the structure of each task within a single BOLD run. Panel B illustrates the 5 conditions. In the low abstraction conditions, participants responded to an imperative stimulus on the basis of a single previously encountered number stimulus (see <a href="http://www.plosone.org/article/info:doi/10.1371/journal.pone.0030284#pone-0030284-g001" target="_blank">Figure 1</a>). In the high abstraction conditions, participants responded to an imperative stimulus on the basis of two previously encountered cues (a number and a colored circle). In the multiple-trial conditions, participants received one relevant piece of information at the beginning of a block, and were required to use that information on multiple trials. In th...
<p>From bottom to top, the succession of events within a trial is shown. Participants initially atte...
<p>(<b>A</b>) Illustrations of display and trial structure for the simple reaction time (SRT), go/st...
<p><b>A</b>. From top to bottom, successive screen shots of example trials are shown with their dura...
(A, B) In a comparison task participants had to judge whether the second stimulus was longer or shor...
<p>In the baseline condition (bottom row), participants were required to select a response to a part...
<p>The top panels show the stimulus configurations for the two experiments and the diagrams below sh...
<p><b>A</b>. Sequence of task events in a trial. Each black rectangle represents the video screen. T...
<p><b>Top panel:</b> Setup of a single trial sequence in the attention-demanding task. Here, the tar...
<p>A) Timeline of a specific trial. Response-cue interval (RCI) and cue-target interval are fixed at...
<p><i>(A)</i> Each trial began with the presentation of a sequence-identity cue that remained on scr...
<p><i>Panel A: Phase 1</i>. The experimental group performed four blocks of the face-name task, whic...
<p>Each picture represents a screen in the experiment. A) The combined monetary and performance (MP)...
Panel A shows the typical stimulus display and response button layout in Experiments 1, 2, and 4. Pa...
<p>a. Block types. In every block only one trial type is presented, where only one feature is manipu...
<p>The current figure demonstrates a condition of N = 1, requiring participants to respond according...
<p>From bottom to top, the succession of events within a trial is shown. Participants initially atte...
<p>(<b>A</b>) Illustrations of display and trial structure for the simple reaction time (SRT), go/st...
<p><b>A</b>. From top to bottom, successive screen shots of example trials are shown with their dura...
(A, B) In a comparison task participants had to judge whether the second stimulus was longer or shor...
<p>In the baseline condition (bottom row), participants were required to select a response to a part...
<p>The top panels show the stimulus configurations for the two experiments and the diagrams below sh...
<p><b>A</b>. Sequence of task events in a trial. Each black rectangle represents the video screen. T...
<p><b>Top panel:</b> Setup of a single trial sequence in the attention-demanding task. Here, the tar...
<p>A) Timeline of a specific trial. Response-cue interval (RCI) and cue-target interval are fixed at...
<p><i>(A)</i> Each trial began with the presentation of a sequence-identity cue that remained on scr...
<p><i>Panel A: Phase 1</i>. The experimental group performed four blocks of the face-name task, whic...
<p>Each picture represents a screen in the experiment. A) The combined monetary and performance (MP)...
Panel A shows the typical stimulus display and response button layout in Experiments 1, 2, and 4. Pa...
<p>a. Block types. In every block only one trial type is presented, where only one feature is manipu...
<p>The current figure demonstrates a condition of N = 1, requiring participants to respond according...
<p>From bottom to top, the succession of events within a trial is shown. Participants initially atte...
<p>(<b>A</b>) Illustrations of display and trial structure for the simple reaction time (SRT), go/st...
<p><b>A</b>. From top to bottom, successive screen shots of example trials are shown with their dura...