Thesis (Master's)--University of Washington, 2016-03This thesis study is designed to document the process and analyze the results of a study conducted to determine the relationship between realism in rendering and the user’s spatial memory of the space which was experienced when in virtual reality. This study is being developed in order to better establish virtual reality as a representational tool for architects when describing their design ideas to clients. Virtual reality, as a relatively new technology to the architectural profession, has relied on its ability to surprise and wow its audience, but as virtual reality becomes more ubiquitous and less novel, how and when does it become most effective? This thesis is designed to investigate...
The introduction of virtual reality (VR) into the architectural profession offers an unprecedented o...
Researchers studying environmental perception and cognition in general, and human spatial ability in...
This thesis focused on researching 3D visualization in VR and its possible effect on the sense of pr...
Thesis (Master's)--University of Washington, 2016-03This thesis study is designed to document the pr...
University of Minnesota Ph.D. dissertation. Major: Computer science. Advisor: Victoria Interrante. 1...
iii In the last decade, Virtual Reality has become increasingly popular in the field of architecture...
My Ph.D. research uses virtual reality in order to investigate both navigation and physiological res...
Thesis: S.B., Massachusetts Institute of Technology, Department of Architecture, 2017.This electroni...
This thesis presents a set of experimental studies to understand the benefits of utilising architect...
iii In the last couple of years, computing technology has brought new approaches to higher education...
Architects work within the medium of digital space on a day-to-day basis, yet never truly get to exp...
Based on the Method of Loci, the following experiment compares the effect of two different virtual e...
Architects work within the medium of digital space on a day-to-day basis, yet never truly get to exp...
The current dissertation discussed the use of Virtual Reality in product design, referred to as the ...
Architects work within the medium of digital space on a day-to-day basis, yet never truly get to exp...
The introduction of virtual reality (VR) into the architectural profession offers an unprecedented o...
Researchers studying environmental perception and cognition in general, and human spatial ability in...
This thesis focused on researching 3D visualization in VR and its possible effect on the sense of pr...
Thesis (Master's)--University of Washington, 2016-03This thesis study is designed to document the pr...
University of Minnesota Ph.D. dissertation. Major: Computer science. Advisor: Victoria Interrante. 1...
iii In the last decade, Virtual Reality has become increasingly popular in the field of architecture...
My Ph.D. research uses virtual reality in order to investigate both navigation and physiological res...
Thesis: S.B., Massachusetts Institute of Technology, Department of Architecture, 2017.This electroni...
This thesis presents a set of experimental studies to understand the benefits of utilising architect...
iii In the last couple of years, computing technology has brought new approaches to higher education...
Architects work within the medium of digital space on a day-to-day basis, yet never truly get to exp...
Based on the Method of Loci, the following experiment compares the effect of two different virtual e...
Architects work within the medium of digital space on a day-to-day basis, yet never truly get to exp...
The current dissertation discussed the use of Virtual Reality in product design, referred to as the ...
Architects work within the medium of digital space on a day-to-day basis, yet never truly get to exp...
The introduction of virtual reality (VR) into the architectural profession offers an unprecedented o...
Researchers studying environmental perception and cognition in general, and human spatial ability in...
This thesis focused on researching 3D visualization in VR and its possible effect on the sense of pr...