Finding the way in known and unknown city environments is a task that all pedestrians carry out regularly. Current technology allows the use of smart devices as aids that can give automatic verbal route directions on the basis of the pedestrian's current position. Many such systems only give route directions, but are unable to interact with the user to answer clarifications or understand other verbal input. Furthermore, they rely mainly on conveying the quantitative information that can be derived directly from geographic map representations: 'In 300 meters, turn into High Street'. However, humans are reasoning about space predominantly in a qualitative manner, and it is less cognitively demanding for them to understand route directions tha...
When planning a route we usually study a map, ask other people for verbal directions, or use a route...
When planning a route we usually study a map, ask other people for verbal directions, or use a route...
Humans navigating in unfamiliar environments rely on wayfinding directions, either given by people f...
Despite the increased research interest in wayfinding assistance systems, research on the appropriat...
Information that enables an urban pedestrian to get from A to B can come in many forms though maps a...
Information that enables an urban pedestrian to get from A to B can come in many forms though maps a...
Information that enables an urban pedestrian to get from A to B can come in many forms though maps a...
Despite the increased research interest in wayfinding assistance systems, research on the appropriat...
We focus on the problems of using Natural Language inter- action to support pedestrians in their pla...
A city of the future is likely to be one where people, sensors, and the environment fuse together in...
This paper reports a study of the social ecology and systemic aspects of asking for directions in ...
These days, navigation is often associated with “asking” Google Maps for directions. Over one billio...
This paper reports a study of the social ecology and systemic aspects of asking for directions in ...
This article focuses on integrating computational and visual methods in a system that supports analy...
When planning a route we usually study a map, ask other people for verbal directions, or use a route...
When planning a route we usually study a map, ask other people for verbal directions, or use a route...
When planning a route we usually study a map, ask other people for verbal directions, or use a route...
Humans navigating in unfamiliar environments rely on wayfinding directions, either given by people f...
Despite the increased research interest in wayfinding assistance systems, research on the appropriat...
Information that enables an urban pedestrian to get from A to B can come in many forms though maps a...
Information that enables an urban pedestrian to get from A to B can come in many forms though maps a...
Information that enables an urban pedestrian to get from A to B can come in many forms though maps a...
Despite the increased research interest in wayfinding assistance systems, research on the appropriat...
We focus on the problems of using Natural Language inter- action to support pedestrians in their pla...
A city of the future is likely to be one where people, sensors, and the environment fuse together in...
This paper reports a study of the social ecology and systemic aspects of asking for directions in ...
These days, navigation is often associated with “asking” Google Maps for directions. Over one billio...
This paper reports a study of the social ecology and systemic aspects of asking for directions in ...
This article focuses on integrating computational and visual methods in a system that supports analy...
When planning a route we usually study a map, ask other people for verbal directions, or use a route...
When planning a route we usually study a map, ask other people for verbal directions, or use a route...
When planning a route we usually study a map, ask other people for verbal directions, or use a route...
Humans navigating in unfamiliar environments rely on wayfinding directions, either given by people f...