Information and Communication Tech nologies for Development (ICT4D) deals with understanding the relationship between modern technology use and social and economic development. While play may not appear as an immediate concern to the field, a recent body of work has emerged questioning the role of play in ICT4D and the reasons behind its apparent dismissal. Some have even argued that aspects of pleasure and enjoyment get only marginal treatment within academic studies of technology more generally. In ICT4D however, concerns over lack of resources and a sense of urgency in addressing more pressing needs, creates in itself an added set of boundaries which may further restrict both the playful activities themselves, as well as their recognitio...
We report on a design-led study in the UK that aimed to understand barriers to children (aged 5 to 1...
A decade ago I wrote an article entitled Technology as play in which I called for early childhood ed...
This project has received funding from the European Union’s Horizon 2020 research and innovation pro...
The role of technology in socio-economic development is at the heart of ICTD (ICTs for development)....
Play for play’s sake is viewed a child’s primary occupation from which meaning is derived that trans...
Introduction: The P4Play Marie Sklodowska-Curie (MSC) Training Network is an innovative European J...
Poster presented at Playful Planet Conference, 7-8 July 2021 https://www.playfulplanet.org.uk/play20...
Play is seen as an activity that is fun, voluntary, offers escape, and is fundamentally exciting. Pl...
The kaleidoscope of play in a digital world brings into sharp focus how important free play is to ch...
Playing was a central activity in the everyday lives of the 3-and 4-year-olds who took part in our r...
Children today are immersed in a digital environment that is marginalizing and, in many cases, oblit...
In this talk I will address a changing perspective on design, one in which users are defined as soci...
Topic of study The P4Play Marie Sklodowska-Curie (MSC) Training Network is an innovative European ...
To change the world, you must first dream. So often, the digital world of children is stated in bina...
In this poster session two research projects of P4Play in the area of people are described. Introd...
We report on a design-led study in the UK that aimed to understand barriers to children (aged 5 to 1...
A decade ago I wrote an article entitled Technology as play in which I called for early childhood ed...
This project has received funding from the European Union’s Horizon 2020 research and innovation pro...
The role of technology in socio-economic development is at the heart of ICTD (ICTs for development)....
Play for play’s sake is viewed a child’s primary occupation from which meaning is derived that trans...
Introduction: The P4Play Marie Sklodowska-Curie (MSC) Training Network is an innovative European J...
Poster presented at Playful Planet Conference, 7-8 July 2021 https://www.playfulplanet.org.uk/play20...
Play is seen as an activity that is fun, voluntary, offers escape, and is fundamentally exciting. Pl...
The kaleidoscope of play in a digital world brings into sharp focus how important free play is to ch...
Playing was a central activity in the everyday lives of the 3-and 4-year-olds who took part in our r...
Children today are immersed in a digital environment that is marginalizing and, in many cases, oblit...
In this talk I will address a changing perspective on design, one in which users are defined as soci...
Topic of study The P4Play Marie Sklodowska-Curie (MSC) Training Network is an innovative European ...
To change the world, you must first dream. So often, the digital world of children is stated in bina...
In this poster session two research projects of P4Play in the area of people are described. Introd...
We report on a design-led study in the UK that aimed to understand barriers to children (aged 5 to 1...
A decade ago I wrote an article entitled Technology as play in which I called for early childhood ed...
This project has received funding from the European Union’s Horizon 2020 research and innovation pro...