International audienceAt the turn of the century, video games emerged as a major sector alongside traditional cultural industries such as book publishing, recorded music, cinema and television. Relying on an anthropological point of view and driven by a wave of technological innovations, games have been renewed in a few decades to adapt to new devices, mobile uses and pervasive smartphones. Video games have become ubiquitous. The economy of this industry remains poorly known, yet little explored. It is therefore an overview of the sector that this book proposes. It makes it possible to understand how and by which actors the video games are conceived, produced and disseminated, what are the specific issues of this globalized sector (network ...
La portée culturelle des jeux vidéo passe par le plaisir que les joueurs prennent à leurs pratiques....
Vieux d'une cinquantaine d'années environ, les jeux vidéo arrivent à une période charnière de leur e...
Considering that each culture has a different understanding of what it means to play , one of the k...
International audienceAt the turn of the century, video games emerged as a major sector alongside tr...
International audienceBorn digital, now globalized and having evolved in its economy, video games ha...
International audienceThe video game industry is the latest addition to cultural industries and is d...
19 p.International audienceAccording to the french government, the video game industry has now reach...
International audienceThis paper proposes an interdisciplinary approach to the video games industry....
La production de jeu vidéo est désormais considérée comme partie prenante des industries culturelles...
Globe, revue internationale d'études québécoises, sollicite des propositions d'articles en vue de la...
International audienceVideo games have evolved from a youth-oriented marginal activity to a global p...
This thesis is to study video games in France. Thirty years of existence, this new leisure appeared ...
« Créative », l’industrie du jeu vidéo. Le terme de « création » semble même aujourd’hui devoir subs...
From the problematic confrontation of a video game project with the multiple conditions ofits creati...
Re-examining game studies. Understanding and moving beyond formal and cultural approaches to video g...
La portée culturelle des jeux vidéo passe par le plaisir que les joueurs prennent à leurs pratiques....
Vieux d'une cinquantaine d'années environ, les jeux vidéo arrivent à une période charnière de leur e...
Considering that each culture has a different understanding of what it means to play , one of the k...
International audienceAt the turn of the century, video games emerged as a major sector alongside tr...
International audienceBorn digital, now globalized and having evolved in its economy, video games ha...
International audienceThe video game industry is the latest addition to cultural industries and is d...
19 p.International audienceAccording to the french government, the video game industry has now reach...
International audienceThis paper proposes an interdisciplinary approach to the video games industry....
La production de jeu vidéo est désormais considérée comme partie prenante des industries culturelles...
Globe, revue internationale d'études québécoises, sollicite des propositions d'articles en vue de la...
International audienceVideo games have evolved from a youth-oriented marginal activity to a global p...
This thesis is to study video games in France. Thirty years of existence, this new leisure appeared ...
« Créative », l’industrie du jeu vidéo. Le terme de « création » semble même aujourd’hui devoir subs...
From the problematic confrontation of a video game project with the multiple conditions ofits creati...
Re-examining game studies. Understanding and moving beyond formal and cultural approaches to video g...
La portée culturelle des jeux vidéo passe par le plaisir que les joueurs prennent à leurs pratiques....
Vieux d'une cinquantaine d'années environ, les jeux vidéo arrivent à une période charnière de leur e...
Considering that each culture has a different understanding of what it means to play , one of the k...