We present a new subgoal-based method for automatically creating useful skills in reinforcement learning. Our method identifies subgoals by partitioning local state transition graphs—those that are constructed using only the most recent experiences of the agent. The local scope of our subgoal discovery method allows it to successfully identify the type of subgoals we seek—states that lie between two densely-connected regions of the state space—while producing an algorithm with low computational cost
We present the Q-Cut algorithm, a graph theoretic approach for automatic detection of sub-goals in ...
The application of reinforcement learning (RL) algorithms is often hindered by the combinatorial exp...
Reinforcement learning is the problem faced by an agent that must learn behavior through trial-and-e...
We present a new subgoal-based method for automatically creating useful skills in reinforcement lear...
Subgoal discovery in reinforcement learning is an effective way of partitioning a problem domain wit...
Reinforcement learning addresses the problem of learning to select actions in order to maximize an a...
This paper presents a method by which a reinforcement learning agent can automatically discover cert...
This paper presents a method by which a rein-forcement learning agent can automatically dis-cover ce...
This paper presents a new method for the autonomous construction of hierarchical action and state re...
An ability to adjust to changing environments and unforeseen circumstances is likely to be an import...
Skill discovery algorithms in reinforcement learning typically identify single states or regions in ...
In the reinforcement learning context, subgoal discovery methods aim to find bottlenecks in problem ...
Reinforcement learning has long been advertised as the one with the capability to intelligently mimi...
We present the Q-Cut algorithm, a graph theoretic approach for automatic detection of sub-goals in ...
The application of reinforcement learning (RL) algorithms is often hindered by the combinatorial exp...
Reinforcement learning is the problem faced by an agent that must learn behavior through trial-and-e...
We present a new subgoal-based method for automatically creating useful skills in reinforcement lear...
Subgoal discovery in reinforcement learning is an effective way of partitioning a problem domain wit...
Reinforcement learning addresses the problem of learning to select actions in order to maximize an a...
This paper presents a method by which a reinforcement learning agent can automatically discover cert...
This paper presents a method by which a rein-forcement learning agent can automatically dis-cover ce...
This paper presents a new method for the autonomous construction of hierarchical action and state re...
An ability to adjust to changing environments and unforeseen circumstances is likely to be an import...
Skill discovery algorithms in reinforcement learning typically identify single states or regions in ...
In the reinforcement learning context, subgoal discovery methods aim to find bottlenecks in problem ...
Reinforcement learning has long been advertised as the one with the capability to intelligently mimi...
We present the Q-Cut algorithm, a graph theoretic approach for automatic detection of sub-goals in ...
The application of reinforcement learning (RL) algorithms is often hindered by the combinatorial exp...
Reinforcement learning is the problem faced by an agent that must learn behavior through trial-and-e...