Design patterns are language-independent software-engineering techniques for solving recurring problems within a particular problem-context. Despite their generality, they have been primarily adopted by, and for the most part developed within, the object-oriented community. As a result, some pattern definitions are sometimes expressed with objects-oriented machinery in mind such as classes and inheritance. We test the paradigm independence of these design patterns and investigate the viability of adopting existing patterns from the object-oriented paradigm to the message-passing concurrency setting. By porting these techniques to the new programming paradigm, we expect to inherit the benefits associated with these design patterns. We achiev...
The design of programming languages that cleanly integrate concurrency constructs and object oriente...
Following our own experience developing a concurrent object-oriented language as well of that of oth...
A design pattern is a grouping of a small number of objects that is likely to be useful again and ag...
Design patterns are language-independent software-engineering techniques for solving recurring probl...
Design patterns are a topic of great current interest within the object-oriented programming communi...
Design patterns are distilled from many real systems to catalog common programming practice. However...
With the increased use of computers in every-day live, the demand for newer and better software is i...
The development of concurrent object-oriented programs, from a software engineering perspective, mus...
Design patterns are becoming increasingly popular as mechanisms to describe general solutions to des...
The concept of design patterns has been extensively studied and applied in the context of object-ori...
Design patterns have proven to be useful for the design of object-oriented systems. The power of a...
Abstract. We propose design patterns as a new mechanism for expressing object-oriented design experi...
The Design Patterns book [GOF95] presents 24 time-tested patterns that consistently appear in well-...
Capturing a wealth of experience about the design of object-oriented software, four top-notch design...
10, October, 1995. Section 2 illustrates an example pattern description that is a synopsis of materi...
The design of programming languages that cleanly integrate concurrency constructs and object oriente...
Following our own experience developing a concurrent object-oriented language as well of that of oth...
A design pattern is a grouping of a small number of objects that is likely to be useful again and ag...
Design patterns are language-independent software-engineering techniques for solving recurring probl...
Design patterns are a topic of great current interest within the object-oriented programming communi...
Design patterns are distilled from many real systems to catalog common programming practice. However...
With the increased use of computers in every-day live, the demand for newer and better software is i...
The development of concurrent object-oriented programs, from a software engineering perspective, mus...
Design patterns are becoming increasingly popular as mechanisms to describe general solutions to des...
The concept of design patterns has been extensively studied and applied in the context of object-ori...
Design patterns have proven to be useful for the design of object-oriented systems. The power of a...
Abstract. We propose design patterns as a new mechanism for expressing object-oriented design experi...
The Design Patterns book [GOF95] presents 24 time-tested patterns that consistently appear in well-...
Capturing a wealth of experience about the design of object-oriented software, four top-notch design...
10, October, 1995. Section 2 illustrates an example pattern description that is a synopsis of materi...
The design of programming languages that cleanly integrate concurrency constructs and object oriente...
Following our own experience developing a concurrent object-oriented language as well of that of oth...
A design pattern is a grouping of a small number of objects that is likely to be useful again and ag...