Advanced 3D scanning technologies enable us to obtain dense and accurate surface sample point sets. From sufficiently dense sample point set, Crust algorithm, which is based on Voronoi diagram and its dual Delaunay triangulation, can reconstruct a triangle mesh that is topologically valid and convergent to the original surface. However, the algorithm is restricted in the practical application because of its long running time. Based on the fact that we do not need dense sample in featureless area for successful reconstruction, we propose a nonuniformly sampling method to resample the input data set according to the local feature size before reconstruction. In this way, we increase the speed of reconstruction without losing the details ...
Point sets such as laser range data or data from medical images or stereo measurements are commonly ...
Abstract. We present a fast and memory efficient algorithm that generates a manifold triangular mesh...
A method due to Boissonnat for surface reconstruction from parallel slices based on Delaunay triangu...
Advanced 3D scanning technologies enable us to obtain dense and accurate surface sample point sets. ...
The surface reconstruction is a common problem in a modern computer graphics, there are many applic...
The surface reconstruction is a common problem in a modern computer graphics, there are many applic...
With the development of 3D laser scanning technology,the demand for 3D modeling of point cloud data ...
We present a practical reconstruction algorithm that generates a surface triangulation from an input...
A surface reconstruction algorithm takes as input a set of sample points from an unknown closed and ...
We give a simple algorithm for surface reconstruction from a set of point samples in R3, using only ...
A surface reconstruction algorithm takes as input a set of sample points from an unknown closed and ...
We give a simple combinatorial algorithm that computes a piecewise-linear approximation of a smooth ...
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point...
textThe Delaunay triangulation is one of the fundamental problems in computational geometry, dual t...
textThe Delaunay triangulation is one of the fundamental problems in computational geometry, dual t...
Point sets such as laser range data or data from medical images or stereo measurements are commonly ...
Abstract. We present a fast and memory efficient algorithm that generates a manifold triangular mesh...
A method due to Boissonnat for surface reconstruction from parallel slices based on Delaunay triangu...
Advanced 3D scanning technologies enable us to obtain dense and accurate surface sample point sets. ...
The surface reconstruction is a common problem in a modern computer graphics, there are many applic...
The surface reconstruction is a common problem in a modern computer graphics, there are many applic...
With the development of 3D laser scanning technology,the demand for 3D modeling of point cloud data ...
We present a practical reconstruction algorithm that generates a surface triangulation from an input...
A surface reconstruction algorithm takes as input a set of sample points from an unknown closed and ...
We give a simple algorithm for surface reconstruction from a set of point samples in R3, using only ...
A surface reconstruction algorithm takes as input a set of sample points from an unknown closed and ...
We give a simple combinatorial algorithm that computes a piecewise-linear approximation of a smooth ...
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point...
textThe Delaunay triangulation is one of the fundamental problems in computational geometry, dual t...
textThe Delaunay triangulation is one of the fundamental problems in computational geometry, dual t...
Point sets such as laser range data or data from medical images or stereo measurements are commonly ...
Abstract. We present a fast and memory efficient algorithm that generates a manifold triangular mesh...
A method due to Boissonnat for surface reconstruction from parallel slices based on Delaunay triangu...