Repeated play in games by simple adaptive agents is investigated. The agents use Q-learning, a special form of reinforcement learning, to direct learning of behavioral strategies in a number of 2×2 games. The agents are able effectively to maximize the total wealth extracted. This often leads to Pareto optimal outcomes. When the rewards signals are sufficiently clear, Pareto optimal outcomes will largely be achieved. The effect can select Pareto outcomes that are not Nash equilibria and it can select Pareto optimal outcomes among Nash equilibria
This article investigates the performance of independent reinforcement learners in multi-agent games...
We propose a new classification for multi-agent learning algorithms, with each league of players cha...
Algorithmic game theory attempts to mathematically capture behavior in strategic situations, in whic...
Repeated play in games by simple adaptive agents is investigated. The agents use Q-learning, a speci...
This dissertation presents a platform for running experiments on multiagent reinforcement learning ...
AbstractWe introduce efficient learning equilibrium (ELE), a normative approach to learning in non-c...
Some game theory approaches to solve multiagent reinforce-ment learning in self play, i.e. when agen...
The authors examine learning in all experiments they could locate involving one hundred periods or m...
Imagine computer programs (agents) that learn to coordinate or to compete. This study investigates h...
This paper studies the analytical properties of the reinforcement learning model proposed in Erev an...
We report experiments in which humans repeatedly play one of two games against a computer program th...
Each chapter of this dissertation focuses on a different aspect of strategic behavior. The first cha...
Reinforcement learning can provide a robust and natural means for agents to learn how to coordinate ...
Melioration learning is an empirically well-grounded model of reinforcement learning. By means of co...
Machine learning and artificial intelligence has been a hot topic the last few years, thanks to impr...
This article investigates the performance of independent reinforcement learners in multi-agent games...
We propose a new classification for multi-agent learning algorithms, with each league of players cha...
Algorithmic game theory attempts to mathematically capture behavior in strategic situations, in whic...
Repeated play in games by simple adaptive agents is investigated. The agents use Q-learning, a speci...
This dissertation presents a platform for running experiments on multiagent reinforcement learning ...
AbstractWe introduce efficient learning equilibrium (ELE), a normative approach to learning in non-c...
Some game theory approaches to solve multiagent reinforce-ment learning in self play, i.e. when agen...
The authors examine learning in all experiments they could locate involving one hundred periods or m...
Imagine computer programs (agents) that learn to coordinate or to compete. This study investigates h...
This paper studies the analytical properties of the reinforcement learning model proposed in Erev an...
We report experiments in which humans repeatedly play one of two games against a computer program th...
Each chapter of this dissertation focuses on a different aspect of strategic behavior. The first cha...
Reinforcement learning can provide a robust and natural means for agents to learn how to coordinate ...
Melioration learning is an empirically well-grounded model of reinforcement learning. By means of co...
Machine learning and artificial intelligence has been a hot topic the last few years, thanks to impr...
This article investigates the performance of independent reinforcement learners in multi-agent games...
We propose a new classification for multi-agent learning algorithms, with each league of players cha...
Algorithmic game theory attempts to mathematically capture behavior in strategic situations, in whic...