Part 1: Track A: Algorithms, Complexity and Models of ComputationInternational audienceIn this work we address a game theoretic variant of the shortest path problem, in which two decision makers (agents/players) move together along the edges of a graph from a given starting vertex to a given destination. The two players take turns in deciding in each vertex which edge to traverse next. The decider in each vertex also has to pay the cost of the chosen edge. We want to determine the path where each player minimizes its costs taking into account that also the other player acts in a selfish and rational way. Such a solution is a subgame perfect equilibrium and can be determined by backward induction in the game tree of the associated finite gam...
Abstract. In this paper we present a cooperative game theoretic interpretation of the shortest path ...
Abstract. In this paper we present a cooperative game theoretic inter-pretation of the shortest path...
AbstractWe suggest the first strongly subexponential and purely combinatorial algorithm for solving ...
In this work we address a game theoretic variant of the shortest path problem, in which two decision...
Consider games where players wish to minimize the cost to reach some state. A subgame-perfect Nash e...
AbstractFor a number of two-player games where players alternately choose the next vertex of a simpl...
Let a communication network be modelled by a directed graph G = (V,E) of n nodes and m edges. We con...
Let a communication network be modelled by a directed graph G = (V,E) of n nodes and m edges. We con...
Let a communication network be modelled by a directed graph G = (V,E) of n nodes and m edges. We con...
Let a communication network be modelled by a directed graph G = (V,E) of n nodes and m edges. We con...
International audienceWe study a type of cooperative games introduced in [9] called shortest path ga...
A class of cooperative games arising from shortest path problems is dened These shortest path games ...
Let G(V,E) be a directed graph with n vertices and m edges. The edges E of G are divided into two ty...
AbstractIn this paper path discovery games are introduced, and complexity of the game problems is st...
In this paper we present a cooperative game theoretic interpretation of the shortest path problem. W...
Abstract. In this paper we present a cooperative game theoretic interpretation of the shortest path ...
Abstract. In this paper we present a cooperative game theoretic inter-pretation of the shortest path...
AbstractWe suggest the first strongly subexponential and purely combinatorial algorithm for solving ...
In this work we address a game theoretic variant of the shortest path problem, in which two decision...
Consider games where players wish to minimize the cost to reach some state. A subgame-perfect Nash e...
AbstractFor a number of two-player games where players alternately choose the next vertex of a simpl...
Let a communication network be modelled by a directed graph G = (V,E) of n nodes and m edges. We con...
Let a communication network be modelled by a directed graph G = (V,E) of n nodes and m edges. We con...
Let a communication network be modelled by a directed graph G = (V,E) of n nodes and m edges. We con...
Let a communication network be modelled by a directed graph G = (V,E) of n nodes and m edges. We con...
International audienceWe study a type of cooperative games introduced in [9] called shortest path ga...
A class of cooperative games arising from shortest path problems is dened These shortest path games ...
Let G(V,E) be a directed graph with n vertices and m edges. The edges E of G are divided into two ty...
AbstractIn this paper path discovery games are introduced, and complexity of the game problems is st...
In this paper we present a cooperative game theoretic interpretation of the shortest path problem. W...
Abstract. In this paper we present a cooperative game theoretic interpretation of the shortest path ...
Abstract. In this paper we present a cooperative game theoretic inter-pretation of the shortest path...
AbstractWe suggest the first strongly subexponential and purely combinatorial algorithm for solving ...