Abstract. In this paper we present a cooperative game theoretic interpretation of the shortest path problem. We consider a buying agent who has a budget to go from a specified source node s to a specified target node t in a directed acyclic network. The budget may reflect the level of utility that he associates in going from node s to node t. The edges in the network are owned by individual utility maximizing agents each of whom incurs some cost in allowing its use. We investigate the design of economic mechanisms to obtain a least cost path from s to t and to share the surplus (difference between the budget and the cost of the shortest path) generated among the participating agents in a fair manner. Previous work related to this problem as...
This article studies several variants of the location-routing problem using a cooperative game-theor...
We investigate the cost allocation strategy associated with the problem of providing service /commun...
We consider a class of networks where n agents need to send their traffic from a given source to a g...
In this paper we present a cooperative game theoretic interpretation of the shortest path problem. W...
In this paper we present a cooperative game theoretic interpretation of the shortest path problem. W...
Abstract. In this paper we present a cooperative game theoretic inter-pretation of the shortest path...
A class of cooperative games arising from shortest path problems is dened These shortest path games ...
In this work we address a game theoretic variant of the shortest path problem, in which two decision...
Part 1: Track A: Algorithms, Complexity and Models of ComputationInternational audienceIn this work ...
This thesis examines settings where multiple decision makers with conflicting interests benefit from ...
AbstractIn computer networks and social networks, the betweenness centrality of a node measures the ...
In a shortest path problem, agents seek to ship their respective demands; and the cost on a given ar...
This thesis comprises three game-theoretical models that investigate the use of economic incentives ...
AbstractIn non-cooperative games played on highly decentralized networks the assumption that each pl...
In this paper, we propose to use the concept of price of anarchy as a criterion in designing price m...
This article studies several variants of the location-routing problem using a cooperative game-theor...
We investigate the cost allocation strategy associated with the problem of providing service /commun...
We consider a class of networks where n agents need to send their traffic from a given source to a g...
In this paper we present a cooperative game theoretic interpretation of the shortest path problem. W...
In this paper we present a cooperative game theoretic interpretation of the shortest path problem. W...
Abstract. In this paper we present a cooperative game theoretic inter-pretation of the shortest path...
A class of cooperative games arising from shortest path problems is dened These shortest path games ...
In this work we address a game theoretic variant of the shortest path problem, in which two decision...
Part 1: Track A: Algorithms, Complexity and Models of ComputationInternational audienceIn this work ...
This thesis examines settings where multiple decision makers with conflicting interests benefit from ...
AbstractIn computer networks and social networks, the betweenness centrality of a node measures the ...
In a shortest path problem, agents seek to ship their respective demands; and the cost on a given ar...
This thesis comprises three game-theoretical models that investigate the use of economic incentives ...
AbstractIn non-cooperative games played on highly decentralized networks the assumption that each pl...
In this paper, we propose to use the concept of price of anarchy as a criterion in designing price m...
This article studies several variants of the location-routing problem using a cooperative game-theor...
We investigate the cost allocation strategy associated with the problem of providing service /commun...
We consider a class of networks where n agents need to send their traffic from a given source to a g...