This paper has a two-fold purpose. First, we attempt to outline the development of the turnpike theorems in the last several decades. Second, we study turnpike theorems in finite-horizon two-person zero-sum Markov games on a general Borel state space. Utilising the Bellman (or Shapley) operator defined for this game, we prove stochastic versions of the early turnpike theorem on the set of optimal strategies and the middle turnpike theorem on the distribution of the state space
Zero-sum stochastic games generalize the notion of Markov Decision Processes (i.e. controlled Markov...
In the paper it is demonstrated, how a dynamic programming approach may be useful for the analysis o...
The finite state space stochastic game model by Shapley [31] covered in [33] was generalized among o...
This paper has a two-fold purpose. First, we attempt to outline the development of the turnpike theo...
We study the properties of the rolling horizon and the approximate rolling horizon procedures for th...
We examine the use of stationary and Markov strategies in zero-sum stochastic games with finite stat...
This book is devoted to the study of the turnpike phenomenon and describes the existence of solution...
We consider a class of dynamic discrete-time two-player zero-sum games. We show that for a generic c...
In this paper the stochastic two-person zero-sum game of Shapley is considered, with metric state sp...
2-person zero-sum Markov games with the total expected reward criterion are considered. The one peri...
International audienceWe study the behaviour of the rolling horizon procedure for the case of two-pe...
AbstractIn this paper the theory of a class of zero-sum two-person (P and E) stochastic finite state...
In this paper we discuss the main existence results on optimality and equilibria in two-person stoch...
We consider a two-player zero-sum game, given by a Markov chain over a finite set of states and a fa...
In this paper, we consider the stochastic games of Shapley, when the state and action spaces are all...
Zero-sum stochastic games generalize the notion of Markov Decision Processes (i.e. controlled Markov...
In the paper it is demonstrated, how a dynamic programming approach may be useful for the analysis o...
The finite state space stochastic game model by Shapley [31] covered in [33] was generalized among o...
This paper has a two-fold purpose. First, we attempt to outline the development of the turnpike theo...
We study the properties of the rolling horizon and the approximate rolling horizon procedures for th...
We examine the use of stationary and Markov strategies in zero-sum stochastic games with finite stat...
This book is devoted to the study of the turnpike phenomenon and describes the existence of solution...
We consider a class of dynamic discrete-time two-player zero-sum games. We show that for a generic c...
In this paper the stochastic two-person zero-sum game of Shapley is considered, with metric state sp...
2-person zero-sum Markov games with the total expected reward criterion are considered. The one peri...
International audienceWe study the behaviour of the rolling horizon procedure for the case of two-pe...
AbstractIn this paper the theory of a class of zero-sum two-person (P and E) stochastic finite state...
In this paper we discuss the main existence results on optimality and equilibria in two-person stoch...
We consider a two-player zero-sum game, given by a Markov chain over a finite set of states and a fa...
In this paper, we consider the stochastic games of Shapley, when the state and action spaces are all...
Zero-sum stochastic games generalize the notion of Markov Decision Processes (i.e. controlled Markov...
In the paper it is demonstrated, how a dynamic programming approach may be useful for the analysis o...
The finite state space stochastic game model by Shapley [31] covered in [33] was generalized among o...