The aim of this study were (1) To determine the ability to resolve conflicts before the picture was given a simulation exercise in SMP Negeri 3 Bungoro. (2) To determine the ability to resolve conflicts following description given simulation exercise in SMP Negeri 3 Bungoro. (3) To determine the effect of the application of simulation games as group counseling techniques for improving the ability of resolving the conflict in SMP Negeri 3 Bungoro. This research is an experimental research using a quantitative approach. The population is all students of SMPN 3 Bungoro with a sample of 30 students. The technique of collecting data using questionnaires, observation and documentation. The results of the research are (1) picture capability resolv...
Conflict is usual had experienced by somebody. Somebody is as social people in interact with other w...
This study aims to determine the effect of the role playing method on learning conflict resolution i...
By studying, one can change behavioral behavior and can do things that previously could not be done....
The aim of this study were (1) To determine the ability to resolve conflicts before the picture was ...
Penelitian dilatar belakangi oleh kurangnya interaksi sosial antar teman sebaya. Adapun tujuan yang...
The aim of this research was to create game simulation which appropriate and effective as media deve...
Tujuan penelitian ini adalah untuk mengetahui pengaruh bimbingan kelompok dengan teknik simulation g...
ABSTRAKTujuan yang akan dicapai dalam penelitian ini adalah untuk mengetahui pengaruh layanan bimbin...
Komunikasi interpersonal adalah interaksi seseorang pada orang lain dalam situasi dan bidang kehidup...
ABSTRAK Antika, Rindang. 2017. Keefektifan Teknik Permainan Simulasi untuk Meningkatkan Kemampuan ...
Penelitian ini dilatar belakangi oleh rendahnya manajemen waktu belajar siswa kelas XII SMA Negeri 9...
ABSTRAK Andri M R Sidauruk. 2019. Bimbingan Kelompok Dengan Teknik Simulation Game Untuk Meningka...
The aims of the research was to determine the effectiveness of game simulation used snakes and ladde...
Penelitian ini dilatarbelakangi oleh masalah kejenuhan belajar yang dialami oleh siswa SMA Negeri 1 ...
The development of the 4.0 industrial revolution era can cause various personal-social problems in t...
Conflict is usual had experienced by somebody. Somebody is as social people in interact with other w...
This study aims to determine the effect of the role playing method on learning conflict resolution i...
By studying, one can change behavioral behavior and can do things that previously could not be done....
The aim of this study were (1) To determine the ability to resolve conflicts before the picture was ...
Penelitian dilatar belakangi oleh kurangnya interaksi sosial antar teman sebaya. Adapun tujuan yang...
The aim of this research was to create game simulation which appropriate and effective as media deve...
Tujuan penelitian ini adalah untuk mengetahui pengaruh bimbingan kelompok dengan teknik simulation g...
ABSTRAKTujuan yang akan dicapai dalam penelitian ini adalah untuk mengetahui pengaruh layanan bimbin...
Komunikasi interpersonal adalah interaksi seseorang pada orang lain dalam situasi dan bidang kehidup...
ABSTRAK Antika, Rindang. 2017. Keefektifan Teknik Permainan Simulasi untuk Meningkatkan Kemampuan ...
Penelitian ini dilatar belakangi oleh rendahnya manajemen waktu belajar siswa kelas XII SMA Negeri 9...
ABSTRAK Andri M R Sidauruk. 2019. Bimbingan Kelompok Dengan Teknik Simulation Game Untuk Meningka...
The aims of the research was to determine the effectiveness of game simulation used snakes and ladde...
Penelitian ini dilatarbelakangi oleh masalah kejenuhan belajar yang dialami oleh siswa SMA Negeri 1 ...
The development of the 4.0 industrial revolution era can cause various personal-social problems in t...
Conflict is usual had experienced by somebody. Somebody is as social people in interact with other w...
This study aims to determine the effect of the role playing method on learning conflict resolution i...
By studying, one can change behavioral behavior and can do things that previously could not be done....