Heuristic search is used to efficiently solve the single-node shortest path problem in weighted graphs. In practice, however, one is not only interested in finding a short path, but an optimal path, according to a certain cost notion. We propose an algebraic formalism that captures many cost notions, like typical Quality of Service attributes. We thus generalize A*, the popular heuristic search algorithm, for solving optimal-path problem. The paper provides an answer to a fundamental question for AI search, namely to which general notion of cost, heuristic search algorithms can be applied. We proof correctness of the algorithms and provide experimental results that validate the feasibility of the approach
Recent work shows that the memory requirements of A * and related graph-search algorithms can be red...
We present a search algorithm, called K*, for finding the k shortest paths (KSP) between a designate...
AbstractWe present a directed search algorithm, called K⁎, for finding the k shortest paths between ...
Heuristic search is used to efficiently solve the single-node shortest path problem in weighted gra...
In this paper we approach, using artificial intelligence methods, the problem of finding a minimal-c...
Informed search algorithms such as A* use heuristics to focus exploration on states with low total p...
In this paper, we define a class of combinatorial search problems in which the objective is to find ...
This dissertation is concerned with the development, analysis, and application of solution technique...
Artificial Intelligence (AI) techniques are utilized widely in the field of Expert Systems (ES) - as...
Introduction: The problem of the shortest route or minimum cost route, has been one of the topics mo...
ABSTRACT: In this thesis we investigate path finding problems, that is, plan-ning routes from a star...
AbstractRecent work shows that the memory requirements of A* and related graph-search algorithms can...
The main focus of this work is about a new special designed algorithm, called Cascading A * (CA*), t...
We consider the problem of finding edge search strategies of minimum cost. The cost of a search stra...
The shortest path problem in graphs is a cornerstone for AI theory and applications. Existing algori...
Recent work shows that the memory requirements of A * and related graph-search algorithms can be red...
We present a search algorithm, called K*, for finding the k shortest paths (KSP) between a designate...
AbstractWe present a directed search algorithm, called K⁎, for finding the k shortest paths between ...
Heuristic search is used to efficiently solve the single-node shortest path problem in weighted gra...
In this paper we approach, using artificial intelligence methods, the problem of finding a minimal-c...
Informed search algorithms such as A* use heuristics to focus exploration on states with low total p...
In this paper, we define a class of combinatorial search problems in which the objective is to find ...
This dissertation is concerned with the development, analysis, and application of solution technique...
Artificial Intelligence (AI) techniques are utilized widely in the field of Expert Systems (ES) - as...
Introduction: The problem of the shortest route or minimum cost route, has been one of the topics mo...
ABSTRACT: In this thesis we investigate path finding problems, that is, plan-ning routes from a star...
AbstractRecent work shows that the memory requirements of A* and related graph-search algorithms can...
The main focus of this work is about a new special designed algorithm, called Cascading A * (CA*), t...
We consider the problem of finding edge search strategies of minimum cost. The cost of a search stra...
The shortest path problem in graphs is a cornerstone for AI theory and applications. Existing algori...
Recent work shows that the memory requirements of A * and related graph-search algorithms can be red...
We present a search algorithm, called K*, for finding the k shortest paths (KSP) between a designate...
AbstractWe present a directed search algorithm, called K⁎, for finding the k shortest paths between ...