This study analyzed the time adolescents spend on active video games, sedentary screen media, and conventional physical activity as well as the interrelationships between these variables. Data were collected from 570 Spanish adolescents (15–16 years old) who completed a self-report questionnaire. A path analysis was carried out to analyze the relationships among the different variables. Time in television, video games, and physical activity were higher in males than in females. The use of television and video games positively predicted the use of active video games, which positively predicted physical activity participation. The findings of this study show that sedentary screen media and physical activity are behaviors that can coexist. The...
Nowadays our society lives in a technological era that has led to a “technological sedentariness” re...
Nowadays our society lives in a technological era that has led to a “technological sedentariness” re...
Children are becoming more inactive and are spending a significant proportion of their time particip...
This study analyzed the time adolescents spend on active video games, sedentary screen media, and co...
This paper examines the time spent in active videogames, sedentary videogames and moderate-vigorous ...
Background Literature focusing on the association between sedentary behaviours and physical activity...
Background Literature focusing on the association between sedentary behaviours and physical activit...
Active video games may contribute to reducing time spent in sedentary activities, increasing physica...
BACKGROUND: Active video games may contribute to reducing time spent in sedentary activities, increa...
BACKGROUND: Active video games may contribute to reducing time spent in sedentary activities, increa...
Active video games may contribute to reducing time spent in sedentary activities, increasing physica...
BackgroundLiterature focusing on the association between sedentary behaviours and physical activity ...
Background Active video games may contribute to reducing time spent in sedentary activities, increas...
Increasing physical activity (PA) and reducing the time spent sedentary can favourably impact health...
Background. Adequate levels of physical activity are part of a healthy lifestyle and in this way lin...
Nowadays our society lives in a technological era that has led to a “technological sedentariness” re...
Nowadays our society lives in a technological era that has led to a “technological sedentariness” re...
Children are becoming more inactive and are spending a significant proportion of their time particip...
This study analyzed the time adolescents spend on active video games, sedentary screen media, and co...
This paper examines the time spent in active videogames, sedentary videogames and moderate-vigorous ...
Background Literature focusing on the association between sedentary behaviours and physical activity...
Background Literature focusing on the association between sedentary behaviours and physical activit...
Active video games may contribute to reducing time spent in sedentary activities, increasing physica...
BACKGROUND: Active video games may contribute to reducing time spent in sedentary activities, increa...
BACKGROUND: Active video games may contribute to reducing time spent in sedentary activities, increa...
Active video games may contribute to reducing time spent in sedentary activities, increasing physica...
BackgroundLiterature focusing on the association between sedentary behaviours and physical activity ...
Background Active video games may contribute to reducing time spent in sedentary activities, increas...
Increasing physical activity (PA) and reducing the time spent sedentary can favourably impact health...
Background. Adequate levels of physical activity are part of a healthy lifestyle and in this way lin...
Nowadays our society lives in a technological era that has led to a “technological sedentariness” re...
Nowadays our society lives in a technological era that has led to a “technological sedentariness” re...
Children are becoming more inactive and are spending a significant proportion of their time particip...