Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire-less proximal ad hoc networks of xed and mobile computing devices. M2MI is useful for building a broad range of systems, including multiuser applica-tions (conversations, groupware, multiplayer games); systems involving networked devices (printers, cam-eras, sensors); and collaborative middleware systems. M2MI provides an object oriented method call ab-straction based on broadcasting. An M2MI invoca-tion means \Every object out there that implements this interface, call this method. " An M2MI-based application is built by dening one or more inter-faces, creating objects that implement those inter
M2MI has been thought of as a paradigm for applications running on ad hoc networks of fixed and mobi...
International audienceMachine-to-Machine (M2M) systems are smart networks composed of multiple devic...
Machine-to-machine (M2M) communication is a key enabling technology for industrial internet of thing...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
The Anhinga Project is developing an infrastructure that supports board range of collaborative syste...
M2MIMud is a simple MUD (multi-user dungeon) type game that is designed to run on an ad hoc network ...
over broadcast networks Abstract — M2MC is a new distributed computing middleware designed to suppor...
M2MC is a new distributed computing middleware designed to support collaborative applications runnin...
A Generic Framework for the Personal Omni-Remote Controller Using M2MI is a master’s thesis outlinin...
M2M (Machine-to-Machine) has come of age. It has been almost a decade since the idea of expanding th...
In this paper we present DERMI, a decentralized wide-area event-based object middleware built on top...
In Machine-to-Machine (M2M) applications, devices monitor events (e.g., temperature, inventory\ud le...
M2MI has been thought of as a paradigm for applications running on ad hoc networks of fixed and mobi...
International audienceMachine-to-Machine (M2M) systems are smart networks composed of multiple devic...
Machine-to-machine (M2M) communication is a key enabling technology for industrial internet of thing...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
The Anhinga Project is developing an infrastructure that supports board range of collaborative syste...
M2MIMud is a simple MUD (multi-user dungeon) type game that is designed to run on an ad hoc network ...
over broadcast networks Abstract — M2MC is a new distributed computing middleware designed to suppor...
M2MC is a new distributed computing middleware designed to support collaborative applications runnin...
A Generic Framework for the Personal Omni-Remote Controller Using M2MI is a master’s thesis outlinin...
M2M (Machine-to-Machine) has come of age. It has been almost a decade since the idea of expanding th...
In this paper we present DERMI, a decentralized wide-area event-based object middleware built on top...
In Machine-to-Machine (M2M) applications, devices monitor events (e.g., temperature, inventory\ud le...
M2MI has been thought of as a paradigm for applications running on ad hoc networks of fixed and mobi...
International audienceMachine-to-Machine (M2M) systems are smart networks composed of multiple devic...
Machine-to-machine (M2M) communication is a key enabling technology for industrial internet of thing...