The Anhinga Project is developing an infrastructure that supports board range of collaborative systems running on small proximal wireless devices in ad-hoc networks. The core of Anhinga Infrastructure is a new method invocation technology called the Many-to-Many Invocation (M2MI). In this technology, every method invocation is broadcasted through the network and all the objects that implement the same method execute it. M2MI is layered on a new network protocol, Many-to-Many Protocol (M2MP), which is designed for broadcasting messages within small wireless devices in Ad hoc network. In this project, I will provide three different design patterns of M2MI-based collaborative systems, implement and simulate those designs in LAN environment, an...
With the increasing demand of Machine to Machine (M2M) communications and Internet of Things (IoT) s...
We introduce a collaboration-driven approach to the sharing of the available bandwidth in wireless a...
In Machine-to-Machine (M2M) applications, devices monitor events (e.g., temperature, inventory\ud le...
The Anhinga Project is developing an infrastructure that supports board range of collaborative syste...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
over broadcast networks Abstract — M2MC is a new distributed computing middleware designed to suppor...
M2MC is a new distributed computing middleware designed to support collaborative applications runnin...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
The last decade has seen a rapid increase in demand for wireless connectivity and therefore wireless...
Abstract. Mobile wireless computing devices such as cellphones, pagers, per-sonal digital assistants...
M2MIMud is a simple MUD (multi-user dungeon) type game that is designed to run on an ad hoc network ...
Since 1995, Machine to Machine (M2M) networks are spreading very quickly. These technologies allow b...
With the increasing demand of Machine to Machine (M2M) communications and Internet of Things (IoT) s...
We introduce a collaboration-driven approach to the sharing of the available bandwidth in wireless a...
In Machine-to-Machine (M2M) applications, devices monitor events (e.g., temperature, inventory\ud le...
The Anhinga Project is developing an infrastructure that supports board range of collaborative syste...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
over broadcast networks Abstract — M2MC is a new distributed computing middleware designed to suppor...
M2MC is a new distributed computing middleware designed to support collaborative applications runnin...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
Many-to-Many Invocation (M2MI) is a new paradigm for building collaborative systems that run in wire...
The last decade has seen a rapid increase in demand for wireless connectivity and therefore wireless...
Abstract. Mobile wireless computing devices such as cellphones, pagers, per-sonal digital assistants...
M2MIMud is a simple MUD (multi-user dungeon) type game that is designed to run on an ad hoc network ...
Since 1995, Machine to Machine (M2M) networks are spreading very quickly. These technologies allow b...
With the increasing demand of Machine to Machine (M2M) communications and Internet of Things (IoT) s...
We introduce a collaboration-driven approach to the sharing of the available bandwidth in wireless a...
In Machine-to-Machine (M2M) applications, devices monitor events (e.g., temperature, inventory\ud le...